Evaluating students’ perception of a three-dimensional virtual world learning environment
Three-dimensional virtual environments have gained wide popularity due to improvement in graphic rendering technology and networking infrastructure. Many education institutions have been trying to leverage the potential of 3D virtual environments in their application in education. In this research,...
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Hong Kong Bao Long Accounting & Secretarial Limited
2013-09-01
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Series: | Knowledge Management & E-Learning: An International Journal |
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Online Access: | http://www.kmel-journal.org/ojs/index.php/online-publication/article/view/245/191 |
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doaj-fe1ae3c6d92844acaa8bb20ee4e75e512020-11-25T02:42:33ZengHong Kong Bao Long Accounting & Secretarial LimitedKnowledge Management & E-Learning: An International Journal2073-79042013-09-0153323333Evaluating students’ perception of a three-dimensional virtual world learning environmentMichael ChauWai-ki SungSongnia LaiMinhong WangAda WongKristal W. Y. ChanTim M.H. LiThree-dimensional virtual environments have gained wide popularity due to improvement in graphic rendering technology and networking infrastructure. Many education institutions have been trying to leverage the potential of 3D virtual environments in their application in education. In this research, we aim to evaluate the students’ perception of virtual environments in teaching and learning activities. We set up a virtual classroom, where a short presentation was delivered to students through virtual projectors in Second Life, the most widely adopted 3D virtual environment. The students filled in a questionnaire after the class. We found that the students gave a statistically higher evaluation to 3D virtual environments in terms of satisfaction and enjoyment, while comparable scores between 3D and traditional learning environment in terms of concentration, perceived usefulness, and learning and understanding were obtained. Our results show that virtual learning environment is of great potential in e-learning. Some recommendations in using the virtual environment for learning activities are given.http://www.kmel-journal.org/ojs/index.php/online-publication/article/view/245/191Second lifeThree-dimensionalVirtual learning environmente-LearningPerception |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Michael Chau Wai-ki Sung Songnia Lai Minhong Wang Ada Wong Kristal W. Y. Chan Tim M.H. Li |
spellingShingle |
Michael Chau Wai-ki Sung Songnia Lai Minhong Wang Ada Wong Kristal W. Y. Chan Tim M.H. Li Evaluating students’ perception of a three-dimensional virtual world learning environment Knowledge Management & E-Learning: An International Journal Second life Three-dimensional Virtual learning environment e-Learning Perception |
author_facet |
Michael Chau Wai-ki Sung Songnia Lai Minhong Wang Ada Wong Kristal W. Y. Chan Tim M.H. Li |
author_sort |
Michael Chau |
title |
Evaluating students’ perception of a three-dimensional virtual world learning environment |
title_short |
Evaluating students’ perception of a three-dimensional virtual world learning environment |
title_full |
Evaluating students’ perception of a three-dimensional virtual world learning environment |
title_fullStr |
Evaluating students’ perception of a three-dimensional virtual world learning environment |
title_full_unstemmed |
Evaluating students’ perception of a three-dimensional virtual world learning environment |
title_sort |
evaluating students’ perception of a three-dimensional virtual world learning environment |
publisher |
Hong Kong Bao Long Accounting & Secretarial Limited |
series |
Knowledge Management & E-Learning: An International Journal |
issn |
2073-7904 |
publishDate |
2013-09-01 |
description |
Three-dimensional virtual environments have gained wide popularity due to improvement in graphic rendering technology and networking infrastructure. Many education institutions have been trying to leverage the potential of 3D virtual environments in their application in education. In this research, we aim to evaluate the students’ perception of virtual environments in teaching and learning activities. We set up a virtual classroom, where a short presentation was delivered to students through virtual projectors in Second Life, the most widely adopted 3D virtual environment. The students filled in a questionnaire after the class. We found that the students gave a statistically higher evaluation to 3D virtual environments in terms of satisfaction and enjoyment, while comparable scores between 3D and traditional learning environment in terms of concentration, perceived usefulness, and learning and understanding were obtained. Our results show that virtual learning environment is of great potential in e-learning. Some recommendations in using the virtual environment for learning activities are given. |
topic |
Second life Three-dimensional Virtual learning environment e-Learning Perception |
url |
http://www.kmel-journal.org/ojs/index.php/online-publication/article/view/245/191 |
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