Evaluating students’ perception of a three-dimensional virtual world learning environment

Three-dimensional virtual environments have gained wide popularity due to improvement in graphic rendering technology and networking infrastructure. Many education institutions have been trying to leverage the potential of 3D virtual environments in their application in education. In this research,...

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Main Authors: Michael Chau, Wai-ki Sung, Songnia Lai, Minhong Wang, Ada Wong, Kristal W. Y. Chan, Tim M.H. Li
Format: Article
Language:English
Published: Hong Kong Bao Long Accounting & Secretarial Limited 2013-09-01
Series:Knowledge Management & E-Learning: An International Journal
Subjects:
Online Access:http://www.kmel-journal.org/ojs/index.php/online-publication/article/view/245/191
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spelling doaj-fe1ae3c6d92844acaa8bb20ee4e75e512020-11-25T02:42:33ZengHong Kong Bao Long Accounting & Secretarial LimitedKnowledge Management & E-Learning: An International Journal2073-79042013-09-0153323333Evaluating students’ perception of a three-dimensional virtual world learning environmentMichael ChauWai-ki SungSongnia LaiMinhong WangAda WongKristal W. Y. ChanTim M.H. LiThree-dimensional virtual environments have gained wide popularity due to improvement in graphic rendering technology and networking infrastructure. Many education institutions have been trying to leverage the potential of 3D virtual environments in their application in education. In this research, we aim to evaluate the students’ perception of virtual environments in teaching and learning activities. We set up a virtual classroom, where a short presentation was delivered to students through virtual projectors in Second Life, the most widely adopted 3D virtual environment. The students filled in a questionnaire after the class. We found that the students gave a statistically higher evaluation to 3D virtual environments in terms of satisfaction and enjoyment, while comparable scores between 3D and traditional learning environment in terms of concentration, perceived usefulness, and learning and understanding were obtained. Our results show that virtual learning environment is of great potential in e-learning. Some recommendations in using the virtual environment for learning activities are given.http://www.kmel-journal.org/ojs/index.php/online-publication/article/view/245/191Second lifeThree-dimensionalVirtual learning environmente-LearningPerception
collection DOAJ
language English
format Article
sources DOAJ
author Michael Chau
Wai-ki Sung
Songnia Lai
Minhong Wang
Ada Wong
Kristal W. Y. Chan
Tim M.H. Li
spellingShingle Michael Chau
Wai-ki Sung
Songnia Lai
Minhong Wang
Ada Wong
Kristal W. Y. Chan
Tim M.H. Li
Evaluating students’ perception of a three-dimensional virtual world learning environment
Knowledge Management & E-Learning: An International Journal
Second life
Three-dimensional
Virtual learning environment
e-Learning
Perception
author_facet Michael Chau
Wai-ki Sung
Songnia Lai
Minhong Wang
Ada Wong
Kristal W. Y. Chan
Tim M.H. Li
author_sort Michael Chau
title Evaluating students’ perception of a three-dimensional virtual world learning environment
title_short Evaluating students’ perception of a three-dimensional virtual world learning environment
title_full Evaluating students’ perception of a three-dimensional virtual world learning environment
title_fullStr Evaluating students’ perception of a three-dimensional virtual world learning environment
title_full_unstemmed Evaluating students’ perception of a three-dimensional virtual world learning environment
title_sort evaluating students’ perception of a three-dimensional virtual world learning environment
publisher Hong Kong Bao Long Accounting & Secretarial Limited
series Knowledge Management & E-Learning: An International Journal
issn 2073-7904
publishDate 2013-09-01
description Three-dimensional virtual environments have gained wide popularity due to improvement in graphic rendering technology and networking infrastructure. Many education institutions have been trying to leverage the potential of 3D virtual environments in their application in education. In this research, we aim to evaluate the students’ perception of virtual environments in teaching and learning activities. We set up a virtual classroom, where a short presentation was delivered to students through virtual projectors in Second Life, the most widely adopted 3D virtual environment. The students filled in a questionnaire after the class. We found that the students gave a statistically higher evaluation to 3D virtual environments in terms of satisfaction and enjoyment, while comparable scores between 3D and traditional learning environment in terms of concentration, perceived usefulness, and learning and understanding were obtained. Our results show that virtual learning environment is of great potential in e-learning. Some recommendations in using the virtual environment for learning activities are given.
topic Second life
Three-dimensional
Virtual learning environment
e-Learning
Perception
url http://www.kmel-journal.org/ojs/index.php/online-publication/article/view/245/191
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