A Random Forest approach to identify metrics that best predict match outcome and player ranking in the esport Rocket League

Abstract Notational analysis is a popular tool for understanding what constitutes optimal performance in traditional sports. However, this approach has been seldom used in esports. The popular esport “Rocket League” is an ideal candidate for notational analysis due to the availability of an online r...

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Main Authors: Tim D. Smithies, Mark J. Campbell, Niall Ramsbottom, Adam J. Toth
Format: Article
Language:English
Published: Nature Publishing Group 2021-09-01
Series:Scientific Reports
Online Access:https://doi.org/10.1038/s41598-021-98879-9
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spelling doaj-ffddef81c8494bf29df3342eb3b5a2d22021-10-03T11:35:46ZengNature Publishing GroupScientific Reports2045-23222021-09-0111111210.1038/s41598-021-98879-9A Random Forest approach to identify metrics that best predict match outcome and player ranking in the esport Rocket LeagueTim D. Smithies0Mark J. Campbell1Niall Ramsbottom2Adam J. Toth3Department of Physical Education & Sport Science, University of Limerick, CastletroyDepartment of Physical Education & Sport Science, University of Limerick, CastletroyDepartment of Physical Education & Sport Science, University of Limerick, CastletroyDepartment of Physical Education & Sport Science, University of Limerick, CastletroyAbstract Notational analysis is a popular tool for understanding what constitutes optimal performance in traditional sports. However, this approach has been seldom used in esports. The popular esport “Rocket League” is an ideal candidate for notational analysis due to the availability of an online repository containing data from millions of matches. The purpose of this study was to use Random Forest models to identify in-match metrics that predicted match outcome (performance indicators or “PIs”) and/or in-game player rank (rank indicators or “RIs”). We evaluated match data from 21,588 Rocket League matches involving players from four different ranks. Upon identifying goal difference (GD) as a suitable outcome measure for Rocket League match performance, Random Forest models were used alongside accompanying variable importance methods to identify metrics that were PIs or RIs. We found shots taken, shots conceded, saves made, and time spent goalside of the ball to be the most important PIs, and time spent at supersonic speed, time spent on the ground, shots conceded and time spent goalside of the ball to be the most important RIs. This work is the first to use Random Forest learning algorithms to highlight the most critical PIs and RIs in a prominent esport.https://doi.org/10.1038/s41598-021-98879-9
collection DOAJ
language English
format Article
sources DOAJ
author Tim D. Smithies
Mark J. Campbell
Niall Ramsbottom
Adam J. Toth
spellingShingle Tim D. Smithies
Mark J. Campbell
Niall Ramsbottom
Adam J. Toth
A Random Forest approach to identify metrics that best predict match outcome and player ranking in the esport Rocket League
Scientific Reports
author_facet Tim D. Smithies
Mark J. Campbell
Niall Ramsbottom
Adam J. Toth
author_sort Tim D. Smithies
title A Random Forest approach to identify metrics that best predict match outcome and player ranking in the esport Rocket League
title_short A Random Forest approach to identify metrics that best predict match outcome and player ranking in the esport Rocket League
title_full A Random Forest approach to identify metrics that best predict match outcome and player ranking in the esport Rocket League
title_fullStr A Random Forest approach to identify metrics that best predict match outcome and player ranking in the esport Rocket League
title_full_unstemmed A Random Forest approach to identify metrics that best predict match outcome and player ranking in the esport Rocket League
title_sort random forest approach to identify metrics that best predict match outcome and player ranking in the esport rocket league
publisher Nature Publishing Group
series Scientific Reports
issn 2045-2322
publishDate 2021-09-01
description Abstract Notational analysis is a popular tool for understanding what constitutes optimal performance in traditional sports. However, this approach has been seldom used in esports. The popular esport “Rocket League” is an ideal candidate for notational analysis due to the availability of an online repository containing data from millions of matches. The purpose of this study was to use Random Forest models to identify in-match metrics that predicted match outcome (performance indicators or “PIs”) and/or in-game player rank (rank indicators or “RIs”). We evaluated match data from 21,588 Rocket League matches involving players from four different ranks. Upon identifying goal difference (GD) as a suitable outcome measure for Rocket League match performance, Random Forest models were used alongside accompanying variable importance methods to identify metrics that were PIs or RIs. We found shots taken, shots conceded, saves made, and time spent goalside of the ball to be the most important PIs, and time spent at supersonic speed, time spent on the ground, shots conceded and time spent goalside of the ball to be the most important RIs. This work is the first to use Random Forest learning algorithms to highlight the most critical PIs and RIs in a prominent esport.
url https://doi.org/10.1038/s41598-021-98879-9
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