Analysis of realm of valor and its business model on pc and mobile platform comparison

This paper explores the attractiveness and sophistication of Realm of Valor (ROV) using game refinement theory and analyzes its business model by gamification. ROV is one of the most attractive and popular MOBA games in mobile platform. It is free-to-play (F2P) game which is the most popular busines...

Full description

Bibliographic Details
Main Authors: Punyawee Anunpattana (Author), Mohd Nor Akmal Khalid (Author), Iida, Hiroyuki (Author), Umi Kalsom Yusof (Author)
Format: Article
Language:English
Published: Penerbit Universiti Kebangsaan Malaysia, 2018-12.
Online Access:Get fulltext
LEADER 01429 am a22001573u 4500
001 17771
042 |a dc 
100 1 0 |a Punyawee Anunpattana,   |e author 
700 1 0 |a Mohd Nor Akmal Khalid,   |e author 
700 1 0 |a Iida, Hiroyuki  |e author 
700 1 0 |a Umi Kalsom Yusof,   |e author 
245 0 0 |a Analysis of realm of valor and its business model on pc and mobile platform comparison 
260 |b Penerbit Universiti Kebangsaan Malaysia,   |c 2018-12. 
856 |z Get fulltext  |u http://journalarticle.ukm.my/17771/1/01.pdf 
520 |a This paper explores the attractiveness and sophistication of Realm of Valor (ROV) using game refinement theory and analyzes its business model by gamification. ROV is one of the most attractive and popular MOBA games in mobile platform. It is free-to-play (F2P) game which is the most popular business model for mobile platform. The result shows that ROV has game refinement value in sophisticated zone that implies entertainment and competitiveness experiences. Moreover, the results are used to make a comparison of platform transformation of MOBA genre which causes from quick time battle characteristics. We also present the result of evolution skin revenue essentially increase over the year due to number of mobile users. Finally, ROV is one of the best examples in monetization while introducing suitable characteristics for the mobile platform such that players can feel entertainment and excitement. 
546 |a en