Play's the Thing: A Framework to Study Videogames as Performance
Performance studies deals with human action in context, as well as the process of making meaning between the performers and the audience. This paper presents a framework to study videogames as a performative medium, applying terms from performance studies to videogames both as software and as games....
Main Author: | Fernandez-Vara, Clara (Contributor) |
---|---|
Format: | Article |
Language: | English |
Published: |
Digital Games Research Association,
2015-12-16T01:41:49Z.
|
Subjects: | |
Online Access: | Get fulltext |
Similar Items
-
Moments of Play| Uncovering the Performances of Videogame Play
by: Hanford, Nicholas A.
Published: (2018) -
The Aesthetics of Play: Creativity and Art in Videogame Performance
by: Robinson, William
Published: (2012) -
Playing with the city: street art and videogames
by: Israel Márquez, et al.
Published: (2017-02-01) -
An Introduction to Videogame Genre Theory. Understanding Videogame Genre Framework
by: Tulia-Maria Cășvean
Published: (2016-01-01) -
Videogames and Friendships: Contextual Factors That Influence the Willingness to Aggress Following the Playing of a Violent Videogame
by: Rogers, Jonathan Charles Edwin
Published: (2011)