Inapproximability of the Standard Pebble Game and Hard to Pebble Graphs

Pebble games are single-player games on DAGs involving placing and moving pebbles on nodes of the graph according to a certain set of rules. The goal is to pebble a set of target nodes using a minimum number of pebbles. In this paper, we present a possibly simpler proof of the result in [4] and stre...

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Bibliographic Details
Main Authors: Demaine, Erik D (Author), Liu, Quanquan (Author)
Other Authors: Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory (Contributor), Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science (Contributor)
Format: Article
Language:English
Published: Springer Nature, 2019-06-18T19:49:06Z.
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