Dual Reality: Merging the Real and Virtual

Could not find the paper on the conference site; this is the program list url.

Bibliographic Details
Main Authors: Lifton, Joshua (Author), Paradiso, Joseph A (Author)
Other Authors: Massachusetts Institute of Technology. Media Laboratory (Contributor), Program in Media Arts and Sciences (Massachusetts Institute of Technology) (Contributor), Paradiso, Joseph A. (Contributor)
Format: Article
Language:English
Published: Springer-Verlag, 2011-03-30T14:42:39Z.
Subjects:
Online Access:Get fulltext
LEADER 01701 am a22002173u 4500
001 61991
042 |a dc 
100 1 0 |a Lifton, Joshua  |e author 
100 1 0 |a Massachusetts Institute of Technology. Media Laboratory  |e contributor 
100 1 0 |a Program in Media Arts and Sciences   |q  (Massachusetts Institute of Technology)   |e contributor 
100 1 0 |a Paradiso, Joseph A.  |e contributor 
100 1 0 |a Paradiso, Joseph A.  |e contributor 
700 1 0 |a Paradiso, Joseph A  |e author 
245 0 0 |a Dual Reality: Merging the Real and Virtual 
260 |b Springer-Verlag,   |c 2011-03-30T14:42:39Z. 
856 |z Get fulltext  |u http://hdl.handle.net/1721.1/61991 
520 |a Could not find the paper on the conference site; this is the program list url. 
520 |a This paper proposes the convergence of sensor networks and virtual worlds not only as a possible solution to their respective limitations, but also as the beginning of a new creative medium. In such a \dual reality," both real and virtual worlds are complete unto themselves, but also enhanced by the ability to mutually reflect, influence, and merge by means of sensor/actuator networks deeply embedded in everyday environments. This paper describes a full implementation of a dual reality system using a popular online virtual world and a human- centric sensor network designed around a common electrical power strip. Example applications (e.g., browsing sensor networks in online virtual worlds), interaction techniques, and design strategies for the dual reality domain are demonstrated and discussed. 
546 |a en_US 
655 7 |a Article 
773 |t First International Conference on Facets of Virtual Environments, FaVE 2009