The implementation of a 3D-object simulator using Open-GL

This project demonstrates a prototype of a simple 3D objects simulation coded using Visual C++ Version 6 and OpenGL on Windows 98 environment. The purpose of this project is to design and implement a framework of 3D objects using object-oriented modeling and design methodology; simulate behavior of...

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Bibliographic Details
Main Author: Ma, Ping
Format: Others
Published: 2001
Online Access:http://spectrum.library.concordia.ca/1403/1/MQ59335.pdf
Ma, Ping <http://spectrum.library.concordia.ca/view/creators/Ma=3APing=3A=3A.html> (2001) The implementation of a 3D-object simulator using Open-GL. Other thesis, Concordia University.

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