Generating vectors for pop-up cards from three-dimensional models

This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections. === Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2019 === Cataloged from student-sub...

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Main Author: Oppenheimer, Or.
Other Authors: David R. Wallace.
Format: Others
Language:English
Published: Massachusetts Institute of Technology 2019
Subjects:
Online Access:https://hdl.handle.net/1721.1/123038
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spelling ndltd-MIT-oai-dspace.mit.edu-1721.1-1230382019-11-23T03:51:02Z Generating vectors for pop-up cards from three-dimensional models Oppenheimer, Or. David R. Wallace. Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science. Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science Electrical Engineering and Computer Science. This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections. Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2019 Cataloged from student-submitted PDF version of thesis. Includes bibliographical references (page 41). Pop-up cards are greeting cards that have a three-dimensional representation of an object that, when the card is opened, stands up on its own. Grid-based pop-up cards are the most difficult to design manually due to their complexity and number of pieces that must fit together accurately. In order to simplify the pop-up design and fabrication process, this paper presents a computational system to slice STL models and create an SVG file that can be used to laser cut the pieces required to make a grid-based pop-up model. The computational system inputs a 3D model, slices it, and layers slits on top of these slices to ensure that the result will fit together, creating an easily assembled pop-up card. Initial testing shows that the computational model will successfully slice and layer slits on models made up of fewer triangles but tends to have issues with larger, more complex models. The main area of improvement for the computational model is with slicing time, which can be improved through the utilization of existing slicing algorithms mainly used for 3D printing. by Or Oppenheimer. M. Eng. M.Eng. Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science 2019-11-22T00:03:46Z 2019-11-22T00:03:46Z 2019 2019 Thesis https://hdl.handle.net/1721.1/123038 1127828389 eng MIT theses are protected by copyright. They may be viewed, downloaded, or printed from this source but further reproduction or distribution in any format is prohibited without written permission. http://dspace.mit.edu/handle/1721.1/7582 51 pages application/pdf Massachusetts Institute of Technology
collection NDLTD
language English
format Others
sources NDLTD
topic Electrical Engineering and Computer Science.
spellingShingle Electrical Engineering and Computer Science.
Oppenheimer, Or.
Generating vectors for pop-up cards from three-dimensional models
description This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections. === Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2019 === Cataloged from student-submitted PDF version of thesis. === Includes bibliographical references (page 41). === Pop-up cards are greeting cards that have a three-dimensional representation of an object that, when the card is opened, stands up on its own. Grid-based pop-up cards are the most difficult to design manually due to their complexity and number of pieces that must fit together accurately. In order to simplify the pop-up design and fabrication process, this paper presents a computational system to slice STL models and create an SVG file that can be used to laser cut the pieces required to make a grid-based pop-up model. The computational system inputs a 3D model, slices it, and layers slits on top of these slices to ensure that the result will fit together, creating an easily assembled pop-up card. Initial testing shows that the computational model will successfully slice and layer slits on models made up of fewer triangles but tends to have issues with larger, more complex models. The main area of improvement for the computational model is with slicing time, which can be improved through the utilization of existing slicing algorithms mainly used for 3D printing. === by Or Oppenheimer. === M. Eng. === M.Eng. Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science
author2 David R. Wallace.
author_facet David R. Wallace.
Oppenheimer, Or.
author Oppenheimer, Or.
author_sort Oppenheimer, Or.
title Generating vectors for pop-up cards from three-dimensional models
title_short Generating vectors for pop-up cards from three-dimensional models
title_full Generating vectors for pop-up cards from three-dimensional models
title_fullStr Generating vectors for pop-up cards from three-dimensional models
title_full_unstemmed Generating vectors for pop-up cards from three-dimensional models
title_sort generating vectors for pop-up cards from three-dimensional models
publisher Massachusetts Institute of Technology
publishDate 2019
url https://hdl.handle.net/1721.1/123038
work_keys_str_mv AT oppenheimeror generatingvectorsforpopupcardsfromthreedimensionalmodels
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