Point sample rendering

Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1998. === Includes bibliographical references (p. 54-56). === We present an algorithm suitable for real-time, high quality rendering of complex objects. Objects are represented as a dense set...

Full description

Bibliographic Details
Main Author: Grossman, J. P., 1973-
Other Authors: William J. Dally.
Format: Others
Language:English
Published: Massachusetts Institute of Technology 2009
Subjects:
Online Access:http://hdl.handle.net/1721.1/50063
id ndltd-MIT-oai-dspace.mit.edu-1721.1-50063
record_format oai_dc
spelling ndltd-MIT-oai-dspace.mit.edu-1721.1-500632019-05-02T16:14:35Z Point sample rendering Grossman, J. P., 1973- William J. Dally. Massachusetts Institute of Technology. Dept. of Electrical Engineering and Computer Science Electrical Engineering and Computer Science Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1998. Includes bibliographical references (p. 54-56). We present an algorithm suitable for real-time, high quality rendering of complex objects. Objects are represented as a dense set of surface point samples which contain colour, depth and normal information. These point samples are obtained by sampling orthographic views on an equilateral triangle lattice. They are rendered directly and independently without any knowledge of surface topology. We introduce a novel solution to the problem of surface reconstruction using a hierarchy of Z-buffers to detect tears. The algorithm is fast, easily vectorizable, and requires only modest resources. by J.P. Grossman. S.M. 2009-12-10T19:07:17Z 2009-12-10T19:07:17Z 1998 1998 Thesis http://hdl.handle.net/1721.1/50063 42427424 eng M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission. http://dspace.mit.edu/handle/1721.1/7582 56 p. application/pdf Massachusetts Institute of Technology
collection NDLTD
language English
format Others
sources NDLTD
topic Electrical Engineering and Computer Science
spellingShingle Electrical Engineering and Computer Science
Grossman, J. P., 1973-
Point sample rendering
description Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1998. === Includes bibliographical references (p. 54-56). === We present an algorithm suitable for real-time, high quality rendering of complex objects. Objects are represented as a dense set of surface point samples which contain colour, depth and normal information. These point samples are obtained by sampling orthographic views on an equilateral triangle lattice. They are rendered directly and independently without any knowledge of surface topology. We introduce a novel solution to the problem of surface reconstruction using a hierarchy of Z-buffers to detect tears. The algorithm is fast, easily vectorizable, and requires only modest resources. === by J.P. Grossman. === S.M.
author2 William J. Dally.
author_facet William J. Dally.
Grossman, J. P., 1973-
author Grossman, J. P., 1973-
author_sort Grossman, J. P., 1973-
title Point sample rendering
title_short Point sample rendering
title_full Point sample rendering
title_fullStr Point sample rendering
title_full_unstemmed Point sample rendering
title_sort point sample rendering
publisher Massachusetts Institute of Technology
publishDate 2009
url http://hdl.handle.net/1721.1/50063
work_keys_str_mv AT grossmanjp1973 pointsamplerendering
_version_ 1719036945866162176