id |
ndltd-OhioLink-oai-etd.ohiolink.edu-osu1322600715
|
record_format |
oai_dc
|
spelling |
ndltd-OhioLink-oai-etd.ohiolink.edu-osu13226007152021-08-03T06:04:18Z Optimizing interactive animation-can sound substitute for inbetween frames? Belland, Charlotte Jane <p>Multimedia animations are rarely experienced without accompanying sound. This thesis studied the effect of the relationship between the frame rate and the type of accompanying sound for multimedia animations. Since simple sounds take up less physical disk space than graphics, it would benefit the designer to optimize his/her multimedia project by only including the minimum elemental requirements.</p><p>Since this is a exploratory study in a new area of inquiry, most of the related literature is from other academic areas. Psychological studies showed that the viewer's perceptual system could use other stimuli such as sound to complete the perceived motion of an object. Both researchers and movie producers have been interested in the relationship between sound and moving images. Professionals write about their formal and informal observations of the success of multimedia programs based upon the addition of sound.</p><p>The multimedia piece used to test the question "Can sound substitute for in-between frames of interactive animation?" was comprised of three shape variables, five frame rates and five sound variables. The three shapes were a red circle, a green triangle and a blue square. Frame variables were 3, 6, 8, 10 and 12. The sound variables were no sound, contextual sound, contradicting sound, random sound and music. These variables were randomly combined and dis¬played using a Lingo script embedded in a MacroMedia Director Projector. Each subject signed a consent form before interacting with the piece.</p><p>The results of the study showed a definite relationship between the perception of the viewer of a multimedia animation and the combination or absence of sound. The subjects were asked to evaluate the animations based upon two questions—"Did you like the animation?" and "Was the animation smooth?" It was found that the perception of smoothness did not necessarily influence whether or not the viewer liked the animation. In most cases, extra frames of animation were needed to counteract contradicting sounds. In contrast, contextual sounds needed fewer frames to achieve the same effect. This suggested that sound can have a direct impact on the perception of the smoothness of the animation.</p> 2000 English text The Ohio State University / OhioLINK http://rave.ohiolink.edu/etdc/view?acc_num=osu1322600715 http://rave.ohiolink.edu/etdc/view?acc_num=osu1322600715 unrestricted This thesis or dissertation is protected by copyright: all rights reserved. It may not be copied or redistributed beyond the terms of applicable copyright laws.
|
collection |
NDLTD
|
language |
English
|
sources |
NDLTD
|
author |
Belland, Charlotte Jane
|
spellingShingle |
Belland, Charlotte Jane
Optimizing interactive animation-can sound substitute for inbetween frames?
|
author_facet |
Belland, Charlotte Jane
|
author_sort |
Belland, Charlotte Jane
|
title |
Optimizing interactive animation-can sound substitute for inbetween frames?
|
title_short |
Optimizing interactive animation-can sound substitute for inbetween frames?
|
title_full |
Optimizing interactive animation-can sound substitute for inbetween frames?
|
title_fullStr |
Optimizing interactive animation-can sound substitute for inbetween frames?
|
title_full_unstemmed |
Optimizing interactive animation-can sound substitute for inbetween frames?
|
title_sort |
optimizing interactive animation-can sound substitute for inbetween frames?
|
publisher |
The Ohio State University / OhioLINK
|
publishDate |
2000
|
url |
http://rave.ohiolink.edu/etdc/view?acc_num=osu1322600715
|
work_keys_str_mv |
AT bellandcharlottejane optimizinginteractiveanimationcansoundsubstituteforinbetweenframes
|
_version_ |
1719430367651299328
|