Rhinoscripting y Grasshopper a través de sus instructores: un estudio de patrones y usos

SIGRADI 2010. XIV Congreso de la Sociedad Iberomaericana de Gráfica Digital, desarrollado los días 17, 18 y 19 de Noviembre del 2010. Bogotá, Colombia === It is common today the use a graphical user interface and techniques to automate a process through compute - rization. By contrast, when trying...

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Bibliographic Details
Main Authors: Herrera Polo, Pablo C., Universidad Peruana de Ciencias Aplicadas (UPC)
Language:Spanish
Published: Universidad de los Andes (Colombia) 2015
Subjects:
Online Access:http://hdl.handle.net/10757/345344
http://repositorioacademico.upc.edu.pe/upc/handle/10757/345344
Description
Summary:SIGRADI 2010. XIV Congreso de la Sociedad Iberomaericana de Gráfica Digital, desarrollado los días 17, 18 y 19 de Noviembre del 2010. Bogotá, Colombia === It is common today the use a graphical user interface and techniques to automate a process through compute - rization. By contrast, when trying to learn computational approaches, we have not overcome the learning curve and many of the workshops have not had the expected results to prolong their use. In this research we explore the trends in this process, from those that generate the generic object to those that appropriate it by modification. The set of case studies presents patterns and uses of those instructors who have come to be use algorithms intensively to solve a design problem