The Design and Implementation of a Script Language and Playback System for 3D Electronic Story Book

碩士 === 國立交通大學 === 資訊工程學系 === 84 === To create a 3D multimedia electronic story book, it takes lots of efforts and requires the use of a variety of specialists, including script writers, animation designers, and programmers. Generally, it is difficult to c...

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Bibliographic Details
Main Authors: Huang, Yung-Wen, 黃永文
Other Authors: Deng-Jyi Chen
Format: Others
Language:zh-TW
Published: 1996
Online Access:http://ndltd.ncl.edu.tw/handle/78589193661691418514
Description
Summary:碩士 === 國立交通大學 === 資訊工程學系 === 84 === To create a 3D multimedia electronic story book, it takes lots of efforts and requires the use of a variety of specialists, including script writers, animation designers, and programmers. Generally, it is difficult to control the progress and the quality of the software product of a 3D electronic story book. Hence, it is necessary to develop a case tool to ease the tasks of design and implement a 3D electronic story book. Our objective is to provide tools for supporting the development of a 3D electronic story book. In this research, we focus on the design a script language for describing 3D electronic story book scenario and the design of a playback system for the presentation 3D electronic story book. The proposed script language supports features such as producing the effect of animation, synchronizing text and voice, interacting with users, and providing 3D objects for animation. The overall design for these features is based on the idea of software reuse and object-oriented implementation technique. Based on the script language, an example of 3D electronic story book is designed and implemented to demonstrate its applicability and the features supported in this tool.