The Applications of Dynamic Fuzzy Reasoning Models to Chinese Chess and Decision Making

碩士 === 大同工學院 === 資訊工程學系 === 84 === AbstractThe Applications of dynamic fuzzy reasoning model to Chinese chess and decision making problem are investigated in this thesis. The Chinesechess is one of the most popular examples of two-person ze...

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Bibliographic Details
Main Authors: Chen, Mei-En, 陳美恩
Other Authors: Yo-Ping Huang
Format: Others
Language:zh-TW
Published: 1996
Online Access:http://ndltd.ncl.edu.tw/handle/07359285722518297309
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Summary:碩士 === 大同工學院 === 資訊工程學系 === 84 === AbstractThe Applications of dynamic fuzzy reasoning model to Chinese chess and decision making problem are investigated in this thesis. The Chinesechess is one of the most popular examples of two-person zero-sum game,that is, a game in which one player's loss is his opponent's gain. Wepropose a useful fuzzy approach to help Chinese chess player to decide the best next move. The novel technique called "guard heuristic" with fuzzy cognitive map is exploited to dynamically determine the guard value by correlating relationship between each pair of intersections on the board. This can in turn impact more than one moves of guard values.The best legal move is reasoned by fuzzy rule based model. We use several boards to simulate best legal move. In decision making problems, the problem of talent selection is approached from the fuzzy method. To provide thedecision maker a better way to find the best winner, we consider multiperson and multicriteria decision making models to satisfy the real situations.Both vertical and crabwise models are presented for multilayer decision model. Besides, we dynamically change the weights of leaves of decision making tree, use new scoring method for subtree, and adapt the width of membership functions,to compare the differences. A number of simulation results are shown tovertify the effectiveness of the proposed work.