The Research of the Mythic Archetypes in the Computer Role- Playing Games

碩士 === 國立交通大學 === 傳播研究所 === 86 === The major purpose of this study was to investigate the impacts of the mythic archetypes, which were discussed in Jung''s psychological theories, in the narrative structures in computer role-playing games (CRPG)...

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Main Authors: Chou, Jung, 周榮
Other Authors: Chien Chou
Format: Others
Language:zh-TW
Published: 1998
Online Access:http://ndltd.ncl.edu.tw/handle/98295820033265155459
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spelling ndltd-TW-086NCTU03760082015-10-13T11:06:14Z http://ndltd.ncl.edu.tw/handle/98295820033265155459 The Research of the Mythic Archetypes in the Computer Role- Playing Games 電腦角色扮演遊戲中的神話原型之研究 Chou, Jung 周榮 碩士 國立交通大學 傳播研究所 86 The major purpose of this study was to investigate the impacts of the mythic archetypes, which were discussed in Jung''s psychological theories, in the narrative structures in computer role-playing games (CRPG), their players'' experiences, and the designers'' design process.This study focused on the "hero" archetype, in particular, Joseph Campbell''s model of hero''s adventure, to analyze the narrative structures. There are three research methods used in this study. First, a narrative analysis was conducted on a domestic RPG entitled "The Saga of the Xian Jang Chi-Shia" to recognize the symbols of the hero archetype. Secondly, a networked focus group discussion was held on the Internet to collect the data of players'' experiences and interpretations. Finally, an electronic mailquestionnaire was distributed to the game''s designers to collect their original ideas and design principles.The results of this study indicated that the hero archetype existed in the structure of the CRPG, the players'' playing experiences, and the designers'' original concepts. The reflections on the applications of Jung''s theories and Propp''s methodologies were provided, and future research issues were also discussed. Chien Chou 周倩 1998 學位論文 ; thesis 218 zh-TW
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description 碩士 === 國立交通大學 === 傳播研究所 === 86 === The major purpose of this study was to investigate the impacts of the mythic archetypes, which were discussed in Jung''s psychological theories, in the narrative structures in computer role-playing games (CRPG), their players'' experiences, and the designers'' design process.This study focused on the "hero" archetype, in particular, Joseph Campbell''s model of hero''s adventure, to analyze the narrative structures. There are three research methods used in this study. First, a narrative analysis was conducted on a domestic RPG entitled "The Saga of the Xian Jang Chi-Shia" to recognize the symbols of the hero archetype. Secondly, a networked focus group discussion was held on the Internet to collect the data of players'' experiences and interpretations. Finally, an electronic mailquestionnaire was distributed to the game''s designers to collect their original ideas and design principles.The results of this study indicated that the hero archetype existed in the structure of the CRPG, the players'' playing experiences, and the designers'' original concepts. The reflections on the applications of Jung''s theories and Propp''s methodologies were provided, and future research issues were also discussed.
author2 Chien Chou
author_facet Chien Chou
Chou, Jung
周榮
author Chou, Jung
周榮
spellingShingle Chou, Jung
周榮
The Research of the Mythic Archetypes in the Computer Role- Playing Games
author_sort Chou, Jung
title The Research of the Mythic Archetypes in the Computer Role- Playing Games
title_short The Research of the Mythic Archetypes in the Computer Role- Playing Games
title_full The Research of the Mythic Archetypes in the Computer Role- Playing Games
title_fullStr The Research of the Mythic Archetypes in the Computer Role- Playing Games
title_full_unstemmed The Research of the Mythic Archetypes in the Computer Role- Playing Games
title_sort research of the mythic archetypes in the computer role- playing games
publishDate 1998
url http://ndltd.ncl.edu.tw/handle/98295820033265155459
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