A Research of Influence of Asynchronous Learning Activities on motivation
碩士 === 國立高雄師範大學 === 資訊教育研究所 === 90 === With the development of the network technology, electronic-learning (or e-learning) has been more and more widespread. By means of the asynchronous learning system, learners get a lot of learning opportunities across the time and space boundaries. As a result,...
Main Authors: | , |
---|---|
Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2002
|
Online Access: | http://ndltd.ncl.edu.tw/handle/17589316813424013176 |
id |
ndltd-TW-090NKNU0395010 |
---|---|
record_format |
oai_dc |
spelling |
ndltd-TW-090NKNU03950102015-10-13T10:23:33Z http://ndltd.ncl.edu.tw/handle/17589316813424013176 A Research of Influence of Asynchronous Learning Activities on motivation 非同步學習活動對學習動機影響之研究 Chen-Bin Chang 張宸彬 碩士 國立高雄師範大學 資訊教育研究所 90 With the development of the network technology, electronic-learning (or e-learning) has been more and more widespread. By means of the asynchronous learning system, learners get a lot of learning opportunities across the time and space boundaries. As a result, lifelong learning has been a common ambition for many people. There are something innovative in the asynchronous learning system. For instance, the face-to-face classroom interaction between teachers and students disappear. Instead of teachers, students become the center of learning. Many students also can learn something on-line at their own pace. Since learning motivation is a crucial factor for the success in learning, it is necessary to trigger students’ learning motivation in asynchronous learning programs. In this study, the researcher attempted to study various factors for the influence of the learning motivation of network users in an asynchronous learning program. According to the variation of the cursive line of learning time in this study, the researcher inferred the factors for the variation of the learning motivation of the subjects. Specifically, different learning reinforcement activities in different time influence the learning motivation of the subjects, such as giving extra points, testing, and giving assignments. In the result of the study, it was found that giving extra points helped trigger students’ learning motivation in the early stage of the learning process, while testing did it in the later stage of the learning process. Accordingly, the researcher made three suggestions, including timing of motivation, encouragement and learning continuity, for the innovation of the courses of distance education for teachers in future. Wu-Yuin Hwang 黃武元 2002 學位論文 ; thesis 77 zh-TW |
collection |
NDLTD |
language |
zh-TW |
format |
Others
|
sources |
NDLTD |
description |
碩士 === 國立高雄師範大學 === 資訊教育研究所 === 90 === With the development of the network technology, electronic-learning (or e-learning) has been more and more widespread. By means of the asynchronous learning system, learners get a lot of learning opportunities across the time and space boundaries. As a result, lifelong learning has been a common ambition for many people. There are something innovative in the asynchronous learning system. For instance, the face-to-face classroom interaction between teachers and students disappear. Instead of teachers, students become the center of learning. Many students also can learn something on-line at their own pace.
Since learning motivation is a crucial factor for the success in learning, it is necessary to trigger students’ learning motivation in asynchronous learning programs. In this study, the researcher attempted to study various factors for the influence of the learning motivation of network users in an asynchronous learning program. According to the variation of the cursive line of learning time in this study, the researcher inferred the factors for the variation of the learning motivation of the subjects. Specifically, different learning reinforcement activities in different time influence the learning motivation of the subjects, such as giving extra points, testing, and giving assignments. In the result of the study, it was found that giving extra points helped trigger students’ learning motivation in the early stage of the learning process, while testing did it in the later stage of the learning process. Accordingly, the researcher made three suggestions, including timing of motivation, encouragement and learning continuity, for the innovation of the courses of distance education for teachers in future.
|
author2 |
Wu-Yuin Hwang |
author_facet |
Wu-Yuin Hwang Chen-Bin Chang 張宸彬 |
author |
Chen-Bin Chang 張宸彬 |
spellingShingle |
Chen-Bin Chang 張宸彬 A Research of Influence of Asynchronous Learning Activities on motivation |
author_sort |
Chen-Bin Chang |
title |
A Research of Influence of Asynchronous Learning Activities on motivation |
title_short |
A Research of Influence of Asynchronous Learning Activities on motivation |
title_full |
A Research of Influence of Asynchronous Learning Activities on motivation |
title_fullStr |
A Research of Influence of Asynchronous Learning Activities on motivation |
title_full_unstemmed |
A Research of Influence of Asynchronous Learning Activities on motivation |
title_sort |
research of influence of asynchronous learning activities on motivation |
publishDate |
2002 |
url |
http://ndltd.ncl.edu.tw/handle/17589316813424013176 |
work_keys_str_mv |
AT chenbinchang aresearchofinfluenceofasynchronouslearningactivitiesonmotivation AT zhāngchénbīn aresearchofinfluenceofasynchronouslearningactivitiesonmotivation AT chenbinchang fēitóngbùxuéxíhuódòngduìxuéxídòngjīyǐngxiǎngzhīyánjiū AT zhāngchénbīn fēitóngbùxuéxíhuódòngduìxuéxídòngjīyǐngxiǎngzhīyánjiū AT chenbinchang researchofinfluenceofasynchronouslearningactivitiesonmotivation AT zhāngchénbīn researchofinfluenceofasynchronouslearningactivitiesonmotivation |
_version_ |
1716828215739154432 |