The Study of A Billiard Robot
碩士 === 淡江大學 === 機械與機電工程學系 === 91 === Billiard is one of the sport sciences. It is also a highly intelligent and skillful activity. The objective of this research is to apply the image processing technique, strategic decision making and electromechanical integration concept to design and make a billi...
Main Authors: | , |
---|---|
Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2003
|
Online Access: | http://ndltd.ncl.edu.tw/handle/84146427342503403328 |
id |
ndltd-TW-091TKU00489023 |
---|---|
record_format |
oai_dc |
spelling |
ndltd-TW-091TKU004890232015-10-13T13:35:58Z http://ndltd.ncl.edu.tw/handle/84146427342503403328 The Study of A Billiard Robot 撞球機械人之研究 Zhi-Ming Lin 林志明 碩士 淡江大學 機械與機電工程學系 91 Billiard is one of the sport sciences. It is also a highly intelligent and skillful activity. The objective of this research is to apply the image processing technique, strategic decision making and electromechanical integration concept to design and make a billiard robot. CCD camera and image capture card are used to identify the location of the object ball and the cue ball automatically in the billiard vision system. After that, the Gray theory and Fuzzy theory are applied to determine the object pocket and the hitting angle of the object ball correctly and rapidly in the billiard decision making system. Finally, the billiard robot will hit the object ball into the desired object pocket successfully based on the calculated output signal of the developed intelligent control system. Jr-Syu Yang 楊智旭 2003 學位論文 ; thesis 102 zh-TW |
collection |
NDLTD |
language |
zh-TW |
format |
Others
|
sources |
NDLTD |
description |
碩士 === 淡江大學 === 機械與機電工程學系 === 91 === Billiard is one of the sport sciences. It is also a highly intelligent and skillful activity. The objective of this research is to apply the image processing technique, strategic decision making and electromechanical integration concept to design and make a billiard robot.
CCD camera and image capture card are used to identify the location of the object ball and the cue ball automatically in the billiard vision system. After that, the Gray theory and Fuzzy theory are applied to determine the object pocket and the hitting angle of the object ball correctly and rapidly in the billiard decision making system. Finally, the billiard robot will hit the object ball into the desired object pocket successfully based on the calculated output signal of the developed intelligent control system.
|
author2 |
Jr-Syu Yang |
author_facet |
Jr-Syu Yang Zhi-Ming Lin 林志明 |
author |
Zhi-Ming Lin 林志明 |
spellingShingle |
Zhi-Ming Lin 林志明 The Study of A Billiard Robot |
author_sort |
Zhi-Ming Lin |
title |
The Study of A Billiard Robot |
title_short |
The Study of A Billiard Robot |
title_full |
The Study of A Billiard Robot |
title_fullStr |
The Study of A Billiard Robot |
title_full_unstemmed |
The Study of A Billiard Robot |
title_sort |
study of a billiard robot |
publishDate |
2003 |
url |
http://ndltd.ncl.edu.tw/handle/84146427342503403328 |
work_keys_str_mv |
AT zhiminglin thestudyofabilliardrobot AT línzhìmíng thestudyofabilliardrobot AT zhiminglin zhuàngqiújīxièrénzhīyánjiū AT línzhìmíng zhuàngqiújīxièrénzhīyánjiū AT zhiminglin studyofabilliardrobot AT línzhìmíng studyofabilliardrobot |
_version_ |
1717738699625594880 |