Game Software Complexity Minimization Using Script Language

碩士 === 國立臺灣大學 === 資訊工程學研究所 === 92 === Modern games are using powerful script languages to increase the complexity of game content experience. Script languages are widely used on character logics, animation presentations, AI, MMOG world constructions, game macros, automatic generated logics, etc. How...

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Main Authors: Ping-chun Kuo, 郭秉鈞
Other Authors: I-peng Lin
Format: Others
Language:zh-TW
Published: 2004
Online Access:http://ndltd.ncl.edu.tw/handle/43425900701277371756
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spelling ndltd-TW-092NTU053920522016-06-10T04:15:44Z http://ndltd.ncl.edu.tw/handle/43425900701277371756 Game Software Complexity Minimization Using Script Language 遊戲軟體設計精簡化--使用描述語言 Ping-chun Kuo 郭秉鈞 碩士 國立臺灣大學 資訊工程學研究所 92 Modern games are using powerful script languages to increase the complexity of game content experience. Script languages are widely used on character logics, animation presentations, AI, MMOG world constructions, game macros, automatic generated logics, etc. However, some projects failed because of the complexity of the game software, which the script language is not a help in the case. The contribution of this thesis is to construct a methodology of using script languages to reduce the complexity of a game software development. Fantasy cannot end before it starts. I-peng Lin 林一鵬 2004 學位論文 ; thesis 39 zh-TW
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description 碩士 === 國立臺灣大學 === 資訊工程學研究所 === 92 === Modern games are using powerful script languages to increase the complexity of game content experience. Script languages are widely used on character logics, animation presentations, AI, MMOG world constructions, game macros, automatic generated logics, etc. However, some projects failed because of the complexity of the game software, which the script language is not a help in the case. The contribution of this thesis is to construct a methodology of using script languages to reduce the complexity of a game software development. Fantasy cannot end before it starts.
author2 I-peng Lin
author_facet I-peng Lin
Ping-chun Kuo
郭秉鈞
author Ping-chun Kuo
郭秉鈞
spellingShingle Ping-chun Kuo
郭秉鈞
Game Software Complexity Minimization Using Script Language
author_sort Ping-chun Kuo
title Game Software Complexity Minimization Using Script Language
title_short Game Software Complexity Minimization Using Script Language
title_full Game Software Complexity Minimization Using Script Language
title_fullStr Game Software Complexity Minimization Using Script Language
title_full_unstemmed Game Software Complexity Minimization Using Script Language
title_sort game software complexity minimization using script language
publishDate 2004
url http://ndltd.ncl.edu.tw/handle/43425900701277371756
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