Game Software Complexity Minimization Using Script Language
碩士 === 國立臺灣大學 === 資訊工程學研究所 === 92 === Modern games are using powerful script languages to increase the complexity of game content experience. Script languages are widely used on character logics, animation presentations, AI, MMOG world constructions, game macros, automatic generated logics, etc. How...
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ndltd-TW-092NTU053920522016-06-10T04:15:44Z http://ndltd.ncl.edu.tw/handle/43425900701277371756 Game Software Complexity Minimization Using Script Language 遊戲軟體設計精簡化--使用描述語言 Ping-chun Kuo 郭秉鈞 碩士 國立臺灣大學 資訊工程學研究所 92 Modern games are using powerful script languages to increase the complexity of game content experience. Script languages are widely used on character logics, animation presentations, AI, MMOG world constructions, game macros, automatic generated logics, etc. However, some projects failed because of the complexity of the game software, which the script language is not a help in the case. The contribution of this thesis is to construct a methodology of using script languages to reduce the complexity of a game software development. Fantasy cannot end before it starts. I-peng Lin 林一鵬 2004 學位論文 ; thesis 39 zh-TW |
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碩士 === 國立臺灣大學 === 資訊工程學研究所 === 92 === Modern games are using powerful script languages to increase the complexity of game content experience. Script languages are widely used on character logics, animation presentations, AI, MMOG world constructions, game macros, automatic generated logics, etc. However, some projects failed because of the complexity of the game software, which the script language is not a help in the case. The contribution of this thesis is to construct a methodology of using script languages to reduce the complexity of a game software development. Fantasy cannot end before it starts.
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I-peng Lin |
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I-peng Lin Ping-chun Kuo 郭秉鈞 |
author |
Ping-chun Kuo 郭秉鈞 |
spellingShingle |
Ping-chun Kuo 郭秉鈞 Game Software Complexity Minimization Using Script Language |
author_sort |
Ping-chun Kuo |
title |
Game Software Complexity Minimization Using Script Language |
title_short |
Game Software Complexity Minimization Using Script Language |
title_full |
Game Software Complexity Minimization Using Script Language |
title_fullStr |
Game Software Complexity Minimization Using Script Language |
title_full_unstemmed |
Game Software Complexity Minimization Using Script Language |
title_sort |
game software complexity minimization using script language |
publishDate |
2004 |
url |
http://ndltd.ncl.edu.tw/handle/43425900701277371756 |
work_keys_str_mv |
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1718299948944982016 |