Case Study of Education Toys’ Design - Combination Toys
碩士 === 大葉大學 === 設計研究所碩士在職專班 === 93 === Children grows with toy, toy is important for promote on study and education for children. Giving good enlightenment when they were in infant stage improves development of brain. Gears are often-used mechanical parts, and are extensively used in transmission. I...
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ndltd-TW-093DYU016190012015-10-13T12:56:39Z http://ndltd.ncl.edu.tw/handle/61351053704693447639 Case Study of Education Toys’ Design - Combination Toys 益智型玩具設計之探討以組合式玩具為例 Jin-Chwan Wang 王金傳 碩士 大葉大學 設計研究所碩士在職專班 93 Children grows with toy, toy is important for promote on study and education for children. Giving good enlightenment when they were in infant stage improves development of brain. Gears are often-used mechanical parts, and are extensively used in transmission. It is one of the common sense in our daily life. This study focuses on combination toys, its human interface and children recognition. Base on existing gear toys and geometric combine toys’ parts, this study uses experiment to observe children’s behaviors and favorites. Participates used toy parts to construct a specific object during the investigation. The result shows that although children are interested in gear toys, they do not prefer its interface, manipulation. The degree of difficulty of gear toy affects their usability. Through individual observation and the questionnaires, this study utilized innovation techniques to redesign toy by transfer and combine. The new interface design combines the advantage from both blocks and gear toys. At last, we compare original design and redesign. It indicated there is significant improvement for children satisfaction. The development of toys should considering children’s requirements to reduce children’s problem result from products usage. 賴瓊琦 趙方麟 2005 學位論文 ; thesis 92 zh-TW |
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碩士 === 大葉大學 === 設計研究所碩士在職專班 === 93 === Children grows with toy, toy is important for promote on study and education for children. Giving good enlightenment when they were in infant stage improves development of brain. Gears are often-used mechanical parts, and are extensively used in transmission. It is one of the common sense in our daily life. This study focuses on combination toys, its human interface and children recognition.
Base on existing gear toys and geometric combine toys’ parts, this study uses experiment to observe children’s behaviors and favorites. Participates used toy parts to construct a specific object during the investigation. The result shows that although children are interested in gear toys, they do not prefer its interface, manipulation. The degree of difficulty of gear toy affects their usability. Through individual observation and the questionnaires, this study utilized innovation techniques to redesign toy by transfer and combine. The new interface design combines the advantage from both blocks and gear toys.
At last, we compare original design and redesign. It indicated there is significant improvement for children satisfaction. The development of toys should considering children’s requirements to reduce children’s problem result from products usage.
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author2 |
賴瓊琦 |
author_facet |
賴瓊琦 Jin-Chwan Wang 王金傳 |
author |
Jin-Chwan Wang 王金傳 |
spellingShingle |
Jin-Chwan Wang 王金傳 Case Study of Education Toys’ Design - Combination Toys |
author_sort |
Jin-Chwan Wang |
title |
Case Study of Education Toys’ Design - Combination Toys |
title_short |
Case Study of Education Toys’ Design - Combination Toys |
title_full |
Case Study of Education Toys’ Design - Combination Toys |
title_fullStr |
Case Study of Education Toys’ Design - Combination Toys |
title_full_unstemmed |
Case Study of Education Toys’ Design - Combination Toys |
title_sort |
case study of education toys’ design - combination toys |
publishDate |
2005 |
url |
http://ndltd.ncl.edu.tw/handle/61351053704693447639 |
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