A bodily user interface for VR-CAVE
碩士 === 國立交通大學 === 建築研究所 === 93 === The purpose of this research is to explore how body movement can increase users’ sense of presence in the virtual reality cave (VR-CAVE). Traditionally, in architectural applications, designers present their designs usually using fixed-path pre-rendered animations....
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Format: | Others |
Language: | zh-TW |
Published: |
2005
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Online Access: | http://ndltd.ncl.edu.tw/handle/80742730489305057390 |