A bodily user interface for VR-CAVE

碩士 === 國立交通大學 === 建築研究所 === 93 === The purpose of this research is to explore how body movement can increase users’ sense of presence in the virtual reality cave (VR-CAVE). Traditionally, in architectural applications, designers present their designs usually using fixed-path pre-rendered animations....

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Bibliographic Details
Main Author: 楊凱鳴
Other Authors: 劉育東
Format: Others
Language:zh-TW
Published: 2005
Online Access:http://ndltd.ncl.edu.tw/handle/80742730489305057390