Motion Transfer and Metamorphosis for 3D Animated Models
碩士 === 國立臺灣大學 === 資訊工程學研究所 === 93 === Animation has been manipulated widely in movies and video games nowadays. To make a 3D model move, traditionally, requires animators’ efforts to edit the key poses of the model. It is a time-consuming task, especially when dealing with an imposing scene such as...
Main Authors: | Jian-Bin Huang, 黃建賓 |
---|---|
Other Authors: | 歐陽明 |
Format: | Others |
Language: | en_US |
Published: |
2005
|
Online Access: | http://ndltd.ncl.edu.tw/handle/24502879647514361501 |
Similar Items
-
Feature Metamorphosis based Motion Analysis
by: Jeng-Shyan Lin, et al.
Published: (1999) -
Efficient 3D/2D Polygon Metamorphosis System
by: Po-Hua Huang, et al.
Published: (2001) -
3D Metamorphosis for Polygonal Objects with the Same Topolog
by: Bo-Yaun Huang, et al.
Published: (2003) -
3D Metamorphosis for Polygonal Objects
by: Po-Yu Wang, et al.
Published: (2001) -
Visual Metamorphosis Rules Application of "3×7=28" Animation Creation
by: CHEN,CI-LONG, et al.
Published: (2016)