3D錄影同步技術研發與應用-以蝙蝠高速飛翔解析

碩士 === 國立臺灣藝術大學 === 應用媒體藝術研究所 === 95 === Abstract Following the state-of-the-art development of video technology and hardware, we can easily record every thing we see in the world and present the recorded images again. But so far the presentation is limited in the 2-dimensional media only. 3-dimen...

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Bibliographic Details
Main Author: 歐建居
Other Authors: 謝章富.夏學理
Format: Others
Online Access:http://ndltd.ncl.edu.tw/handle/35485424866733707588
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Summary:碩士 === 國立臺灣藝術大學 === 應用媒體藝術研究所 === 95 === Abstract Following the state-of-the-art development of video technology and hardware, we can easily record every thing we see in the world and present the recorded images again. But so far the presentation is limited in the 2-dimensional media only. 3-dimensional filming can be taken by NTSC (National Television System Committee) Interlaced Scan technology only, but not available to the non-interlaced scan. In the case of 3D interlaced scan technology, the difference between the first 1/60 second of single scanning and the second 1/60 second double scanning of the object under filming is not really obvious. Therefore by this process, it can present a synchronized 3D effect. Theoretically there is 1/60 second difference between single and double scanning. Recording the high speed motion object done by current 3D filming machines can not sustain its 3D effect in the slow motion and pause modes. Using 3D Synchronal Video Filming Technology and its post-production treatments, we can keep 3D effect even played with slow motion and paused frame. This is the first successful case of 3D Synchronal Video Filming Technology in the world. It is just the beginning. The author expects to have further studies and researches of this experiment. It is hoped that such an innovative technology will be widely applied in every related field.