Geometry-Image-Based Interactive Translucent Materials Rendering
碩士 === 國立臺灣大學 === 資訊工程學研究所 === 95 === Translucency is an attractive and important effect, but it is also a challenge to synthesize efficiently in computer graphics. In this thesis, we propose a new image filter method to render translucent objects based on geometry images. we design the image filter...
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ndltd-TW-095NTU053920192016-05-25T04:13:38Z http://ndltd.ncl.edu.tw/handle/43080039084776156912 Geometry-Image-Based Interactive Translucent Materials Rendering 基於幾何圖像之即時半透明材質繪圖 Tsung-Hsun Lin 林宗勳 碩士 國立臺灣大學 資訊工程學研究所 95 Translucency is an attractive and important effect, but it is also a challenge to synthesize efficiently in computer graphics. In this thesis, we propose a new image filter method to render translucent objects based on geometry images. we design the image filter as a hierarchical structure, and we precompute the BSSRDF diffuse scattering term before rendering. We adopt a two-pass illumination approach, which decouples the computation of irradiance at the surface from the evaluation of scattering inside the material. we apply the algorithm on current programmable GPU and reach real-time performance for translucent object rendering. Yung-Yu Chuang 莊永裕 2007 學位論文 ; thesis 25 en_US |
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碩士 === 國立臺灣大學 === 資訊工程學研究所 === 95 === Translucency is an attractive and important effect, but it is also a challenge to synthesize efficiently in computer graphics. In this thesis, we propose a new image filter method to render translucent objects based on geometry images. we design the image filter as a hierarchical structure, and we precompute the BSSRDF diffuse scattering term before rendering. We adopt a two-pass illumination approach, which decouples the computation of irradiance at the surface from the evaluation of scattering inside the material. we apply the algorithm on current programmable GPU and reach real-time performance for translucent object rendering.
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Yung-Yu Chuang |
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Yung-Yu Chuang Tsung-Hsun Lin 林宗勳 |
author |
Tsung-Hsun Lin 林宗勳 |
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Tsung-Hsun Lin 林宗勳 Geometry-Image-Based Interactive Translucent Materials Rendering |
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Tsung-Hsun Lin |
title |
Geometry-Image-Based Interactive Translucent Materials Rendering |
title_short |
Geometry-Image-Based Interactive Translucent Materials Rendering |
title_full |
Geometry-Image-Based Interactive Translucent Materials Rendering |
title_fullStr |
Geometry-Image-Based Interactive Translucent Materials Rendering |
title_full_unstemmed |
Geometry-Image-Based Interactive Translucent Materials Rendering |
title_sort |
geometry-image-based interactive translucent materials rendering |
publishDate |
2007 |
url |
http://ndltd.ncl.edu.tw/handle/43080039084776156912 |
work_keys_str_mv |
AT tsunghsunlin geometryimagebasedinteractivetranslucentmaterialsrendering AT línzōngxūn geometryimagebasedinteractivetranslucentmaterialsrendering AT tsunghsunlin jīyújǐhétúxiàngzhījíshíbàntòumíngcáizhìhuìtú AT línzōngxūn jīyújǐhétúxiàngzhījíshíbàntòumíngcáizhìhuìtú |
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