The Research on Personality Traits of Villain Roles and Players’ Involvement-A Case Study of Multi-Person On-Line Role Play Game ”Warhammer”

碩士 === 臺中技術學院 === 商業設計系碩士班 === 97 === By adopting the “Personality Disorder Theory” and “Personality Trait Theory”, the research intended to analyze negative personality tendencies of roles and to discuss the players'' involvement influence. To conduct the research, 12 roles, which have di...

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Bibliographic Details
Main Authors: Jing-Ye Liu, 劉敬業
Other Authors: Tsung-Po Lee
Format: Others
Language:zh-TW
Published: 2009
Online Access:http://ndltd.ncl.edu.tw/handle/2xg9a9
Description
Summary:碩士 === 臺中技術學院 === 商業設計系碩士班 === 97 === By adopting the “Personality Disorder Theory” and “Personality Trait Theory”, the research intended to analyze negative personality tendencies of roles and to discuss the players'' involvement influence. To conduct the research, 12 roles, which have different personalities and styles, were selected from “Warhammer Online Game” as test samples in questionnaire survey. Based on factor analysis, three personality trait factors were extracted as “Intense & Tumultuous”, “Sly & Suspicious” and “Proud & Aloof”, with which players'' cognition similarity on the race-oriented and the occupation-oriented role personality traits were discussed. The results also confirm that varying degree of players'' involvement would have cognitive differences to the personality traits of the roles. For planner, the outcomes could be applied as guidelines to inspect the distinctness and consistency of role personality traits in various-oriented groups. Also, the outcomes could be used to exam the balance of role personality traits’ intensity and the degree of reward through visualization in various stages. The conclusion might help game planner direct designers to revise the visual performance of the roles when they adjust the role personality traits.