Application of the Haptic Motion Platform in Entertainment System
碩士 === 高苑科技大學 === 機械與自動化工程研究所 === 98 === The research aim of the thesis is considered of the system construed by the haptic entertainment platform. The virtual reality system is not restricted by place and space so it has the characteristic such as being convenient and safe. The major composition el...
Main Authors: | , |
---|---|
Other Authors: | |
Format: | Others |
Language: | zh-TW |
Online Access: | http://ndltd.ncl.edu.tw/handle/36598889910854698114 |
id |
ndltd-TW-098KYIT0689003 |
---|---|
record_format |
oai_dc |
spelling |
ndltd-TW-098KYIT06890032015-11-13T04:08:35Z http://ndltd.ncl.edu.tw/handle/36598889910854698114 Application of the Haptic Motion Platform in Entertainment System 動感影像運動平台在娛樂系統之應用 Hsin-Hung Wei 魏信宏 碩士 高苑科技大學 機械與自動化工程研究所 98 The research aim of the thesis is considered of the system construed by the haptic entertainment platform. The virtual reality system is not restricted by place and space so it has the characteristic such as being convenient and safe. The major composition element of the virtual reality system includes the construction of the virtual software and the exploitation of the motion simulator system. The haptic entertainment system is not restricted by place and space so it has the characteristic such as being convenient and safe. Moreover, the virtual situation can be changed flexibly so it is able to be used in wide range is such as 「entertainment」or stem「simulated」,etc…. The image vision device includes the interface, the virtual simulation and platform control system. The user interface is composed of haptic device motion platform and the 3D vision cartography interface. Operator can manipulate the haptic device motion platform and steering wheel in Virtual Reality. In order to let the operator feel that the true feeling , we have used the 3Ds Max 7.0 modeling and the Virtools 4.0 technical to enhance the scene in the scene of reality. This thesis used stewart-platform to take as haptic device. In the simulation process, the operator may feel the feedback force when Virtual Reality in the driving speed the change produces the acceleration. The operator can feel the feedback different acceleration when the virtual car driven in the road surface. Tzou-Gow Yi Kuei-Shu Hsu 鄒國益 許桂樹 學位論文 ; thesis 60 zh-TW |
collection |
NDLTD |
language |
zh-TW |
format |
Others
|
sources |
NDLTD |
description |
碩士 === 高苑科技大學 === 機械與自動化工程研究所 === 98 === The research aim of the thesis is considered of the system construed by the haptic entertainment platform. The virtual reality system is not restricted by place and space so it has the characteristic such as being convenient and safe. The major composition element of the virtual reality system includes the construction of the virtual software and the exploitation of the motion simulator system.
The haptic entertainment system is not restricted by place and space so it has the characteristic such as being convenient and safe. Moreover, the virtual situation can be changed flexibly so it is able to be used in wide range is such as 「entertainment」or stem「simulated」,etc…. The image vision device includes the interface, the virtual simulation and platform control system. The user interface is composed of haptic device motion platform and the 3D vision cartography interface. Operator can manipulate the haptic device motion platform and steering wheel in Virtual Reality. In order to let the operator feel that the true feeling , we have used the 3Ds Max 7.0 modeling and the Virtools 4.0 technical to enhance the scene in the scene of reality.
This thesis used stewart-platform to take as haptic device. In the simulation process, the operator may feel the feedback force when Virtual Reality in the driving speed the change produces the acceleration. The operator can feel the feedback different acceleration when the virtual car driven in the road surface.
|
author2 |
Tzou-Gow Yi |
author_facet |
Tzou-Gow Yi Hsin-Hung Wei 魏信宏 |
author |
Hsin-Hung Wei 魏信宏 |
spellingShingle |
Hsin-Hung Wei 魏信宏 Application of the Haptic Motion Platform in Entertainment System |
author_sort |
Hsin-Hung Wei |
title |
Application of the Haptic Motion Platform in Entertainment System |
title_short |
Application of the Haptic Motion Platform in Entertainment System |
title_full |
Application of the Haptic Motion Platform in Entertainment System |
title_fullStr |
Application of the Haptic Motion Platform in Entertainment System |
title_full_unstemmed |
Application of the Haptic Motion Platform in Entertainment System |
title_sort |
application of the haptic motion platform in entertainment system |
url |
http://ndltd.ncl.edu.tw/handle/36598889910854698114 |
work_keys_str_mv |
AT hsinhungwei applicationofthehapticmotionplatforminentertainmentsystem AT wèixìnhóng applicationofthehapticmotionplatforminentertainmentsystem AT hsinhungwei dònggǎnyǐngxiàngyùndòngpíngtáizàiyúlèxìtǒngzhīyīngyòng AT wèixìnhóng dònggǎnyǐngxiàngyùndòngpíngtáizàiyúlèxìtǒngzhīyīngyòng |
_version_ |
1718128691360301056 |