A Study of Making ACG Character Figures

碩士 === 嶺東科技大學 === 數位媒體設計研究所 === 98 === The elaborately well-built Japanese animation and cartoon graphic character figures have been highly popular for a long time. It has not been so when these figures emerged some years ago. The GK figure brought up a big stir in the market. The impact started a n...

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Bibliographic Details
Main Authors: Kuo-Yen Chan, 詹國彥
Other Authors: Szu-Ming Chung
Format: Others
Language:zh-TW
Published: 2010
Online Access:http://ndltd.ncl.edu.tw/handle/30439316946451012193
Description
Summary:碩士 === 嶺東科技大學 === 數位媒體設計研究所 === 98 === The elaborately well-built Japanese animation and cartoon graphic character figures have been highly popular for a long time. It has not been so when these figures emerged some years ago. The GK figure brought up a big stir in the market. The impact started a new trend in Japanese market and other oriental countries'. This research is to study the development and the making of GK figures, which to infer the features of the commercial figures and their making knowledge and techniques. The research will be carried out into a practical making for progressing and improvements. A similar process will be applied in designing thematic figures of Taiwanese aboriginal people—unique commercial products belong to Taiwan, this country.