Motion Overview and Abstraction for Crowd Animation
碩士 === 國立成功大學 === 資訊工程學系碩博士班 === 98 === In these days, there is more and more motion capture data has been used in various applications, such as computer games, animations and virtual environment. The motion overview is an important issue when we want to see into the motion data base. So far, the mo...
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ndltd-TW-098NCKU53920742015-11-06T04:04:00Z http://ndltd.ncl.edu.tw/handle/58834095139145799803 Motion Overview and Abstraction for Crowd Animation 多人動畫之動作瀏覽與抽象化 Hsin-JuHan 韓欣汝 碩士 國立成功大學 資訊工程學系碩博士班 98 In these days, there is more and more motion capture data has been used in various applications, such as computer games, animations and virtual environment. The motion overview is an important issue when we want to see into the motion data base. So far, the motion overview of single character problem has been addressed, but the works about motion overview of multi-character animations are still very few. How to analysis multi-character animation is a difficult mission. Different from previous study, we borrow the knowledge in Proxemics, social force and social network analysis to model the dynamic relation between the participators. By analyzing the variation of relation among the participators, we can discover importance moment in the motion period. According to analysis result, we generate camera path planning by focus on importance character. We can also choose keyframe to produce a storyboard. The work can be extended to various applications, such as motion extraction and motion editing tools. Tong-Yee Lee 李同益 2010 學位論文 ; thesis 66 zh-TW |
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碩士 === 國立成功大學 === 資訊工程學系碩博士班 === 98 === In these days, there is more and more motion capture data has been used in various applications, such as computer games, animations and virtual environment. The motion overview is an important issue when we want to see into the motion data base. So far, the motion overview of single character problem has been addressed, but the works about motion overview of multi-character animations are still very few. How to analysis multi-character animation is a difficult mission.
Different from previous study, we borrow the knowledge in Proxemics, social force and social network analysis to model the dynamic relation between the participators. By analyzing the variation of relation among the participators, we can discover importance moment in the motion period. According to analysis result, we generate camera path planning by focus on importance character. We can also choose keyframe to produce a storyboard. The work can be extended to various applications, such as motion extraction and motion editing tools.
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author2 |
Tong-Yee Lee |
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Tong-Yee Lee Hsin-JuHan 韓欣汝 |
author |
Hsin-JuHan 韓欣汝 |
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Hsin-JuHan 韓欣汝 Motion Overview and Abstraction for Crowd Animation |
author_sort |
Hsin-JuHan |
title |
Motion Overview and Abstraction for Crowd Animation |
title_short |
Motion Overview and Abstraction for Crowd Animation |
title_full |
Motion Overview and Abstraction for Crowd Animation |
title_fullStr |
Motion Overview and Abstraction for Crowd Animation |
title_full_unstemmed |
Motion Overview and Abstraction for Crowd Animation |
title_sort |
motion overview and abstraction for crowd animation |
publishDate |
2010 |
url |
http://ndltd.ncl.edu.tw/handle/58834095139145799803 |
work_keys_str_mv |
AT hsinjuhan motionoverviewandabstractionforcrowdanimation AT hánxīnrǔ motionoverviewandabstractionforcrowdanimation AT hsinjuhan duōréndònghuàzhīdòngzuòliúlǎnyǔchōuxiànghuà AT hánxīnrǔ duōréndònghuàzhīdòngzuòliúlǎnyǔchōuxiànghuà |
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