Avatar Path Clustering for Networked Virtual Environments

碩士 === 國立中央大學 === 資訊工程研究所 === 98 === With the increase of network bandwidth and the advance of 3D graphics technology, networked virtual environments (NVEs) have become one of the most popular research topics. Massively multiplayer online games (MMOGs), like Second Life and World of Warcraft (WoW),...

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Bibliographic Details
Main Authors: Ching-Chuan Huang, 黃景詮
Other Authors: Jehn-Ruey Jiang
Format: Others
Language:zh-TW
Published: 2010
Online Access:http://ndltd.ncl.edu.tw/handle/52956798332551343006

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