Machinima:The research of 3D real-time animation production technology
碩士 === 南台科技大學 === 多媒體與電腦娛樂科學系 === 98 === In this thesis, we analyze benefits and shortcomings of existing machinima platforms that refer to the basis of system implementation for improve those platforms. We compare those platforms by same elements, such as freedom of camera movements used, flexibili...
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ndltd-TW-098STUT06410152016-11-22T04:13:41Z http://ndltd.ncl.edu.tw/handle/19375035849820454066 Machinima:The research of 3D real-time animation production technology 機造電影之3D即時動畫製片技術之研究 Hsu, Chih Jung 徐志榮 碩士 南台科技大學 多媒體與電腦娛樂科學系 98 In this thesis, we analyze benefits and shortcomings of existing machinima platforms that refer to the basis of system implementation for improve those platforms. We compare those platforms by same elements, such as freedom of camera movements used, flexibility and extensibility of production. In order to improve those shortcomings, we implement a system tool for machinima that includes three layer, such as video scripts editing, presentation and production. User can edit whole script flow by graphical user interface, and modify script by real-time preview to produce video that fits user-defined. Unlike existing machinima platforms, we can free to use camera movements and create art models, such as scenes, actors…and so on, so that satisfy both flexible of production and user requirements. Chang, Ming Yuhe 張明裕 2010 學位論文 ; thesis 67 zh-TW |
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碩士 === 南台科技大學 === 多媒體與電腦娛樂科學系 === 98 === In this thesis, we analyze benefits and shortcomings of existing machinima platforms that refer to the basis of system implementation for improve those platforms. We compare those platforms by same elements, such as freedom of camera movements used, flexibility and extensibility of production. In order to improve those shortcomings, we implement a system tool for machinima that includes three layer, such as video scripts editing, presentation and production. User can edit whole script flow by graphical user interface, and modify script by real-time preview to produce video that fits user-defined. Unlike existing machinima platforms, we can free to use camera movements and create art models, such as scenes, actors…and so on, so that satisfy both flexible of production and user requirements.
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Chang, Ming Yuhe |
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Chang, Ming Yuhe Hsu, Chih Jung 徐志榮 |
author |
Hsu, Chih Jung 徐志榮 |
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Hsu, Chih Jung 徐志榮 Machinima:The research of 3D real-time animation production technology |
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Hsu, Chih Jung |
title |
Machinima:The research of 3D real-time animation production technology |
title_short |
Machinima:The research of 3D real-time animation production technology |
title_full |
Machinima:The research of 3D real-time animation production technology |
title_fullStr |
Machinima:The research of 3D real-time animation production technology |
title_full_unstemmed |
Machinima:The research of 3D real-time animation production technology |
title_sort |
machinima:the research of 3d real-time animation production technology |
publishDate |
2010 |
url |
http://ndltd.ncl.edu.tw/handle/19375035849820454066 |
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