The Study of the Broker in a Volunteer Computing System for Computer Games

碩士 === 國立交通大學 === 資訊科學與工程研究所 === 99 === Many computer game applications need huge amount of computation and memory, so we need a lot of computing resources to solve those problems. Volunteer computing model, providing the features of scalability, high throughput and cheapness, would be a good solut...

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Main Authors: Chen, Yu-Wei, 陳昱維
Other Authors: 吳毅成
Format: Others
Language:zh-TW
Published: 2011
Online Access:http://ndltd.ncl.edu.tw/handle/31703841569116382108
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spelling ndltd-TW-099NCTU53941452015-10-13T20:37:27Z http://ndltd.ncl.edu.tw/handle/31703841569116382108 The Study of the Broker in a Volunteer Computing System for Computer Games 適用於電腦遊戲之志願型計算系統仲介者 Chen, Yu-Wei 陳昱維 碩士 國立交通大學 資訊科學與工程研究所 99 Many computer game applications need huge amount of computation and memory, so we need a lot of computing resources to solve those problems. Volunteer computing model, providing the features of scalability, high throughput and cheapness, would be a good solution for computer game applications. Unfortunately, many volunteer computing platforms, like BOINC, are not suitable for some computer game applications, so we have developed our own system of volunteer computing for computer game applications. For an integrated NSC project, we need to provide a computing platform for computer game applications for supporting many organizations concurrently. We will upgrade our system to support different organizations and share the computing resource provided by each organization. The major issue is to solve the problem of resource allocation. Currently, the system has been used by several organizations, such as National Dong Hwa University, National Taiwan Normal University and so on. 吳毅成 2011 學位論文 ; thesis 78 zh-TW
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description 碩士 === 國立交通大學 === 資訊科學與工程研究所 === 99 === Many computer game applications need huge amount of computation and memory, so we need a lot of computing resources to solve those problems. Volunteer computing model, providing the features of scalability, high throughput and cheapness, would be a good solution for computer game applications. Unfortunately, many volunteer computing platforms, like BOINC, are not suitable for some computer game applications, so we have developed our own system of volunteer computing for computer game applications. For an integrated NSC project, we need to provide a computing platform for computer game applications for supporting many organizations concurrently. We will upgrade our system to support different organizations and share the computing resource provided by each organization. The major issue is to solve the problem of resource allocation. Currently, the system has been used by several organizations, such as National Dong Hwa University, National Taiwan Normal University and so on.
author2 吳毅成
author_facet 吳毅成
Chen, Yu-Wei
陳昱維
author Chen, Yu-Wei
陳昱維
spellingShingle Chen, Yu-Wei
陳昱維
The Study of the Broker in a Volunteer Computing System for Computer Games
author_sort Chen, Yu-Wei
title The Study of the Broker in a Volunteer Computing System for Computer Games
title_short The Study of the Broker in a Volunteer Computing System for Computer Games
title_full The Study of the Broker in a Volunteer Computing System for Computer Games
title_fullStr The Study of the Broker in a Volunteer Computing System for Computer Games
title_full_unstemmed The Study of the Broker in a Volunteer Computing System for Computer Games
title_sort study of the broker in a volunteer computing system for computer games
publishDate 2011
url http://ndltd.ncl.edu.tw/handle/31703841569116382108
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