數位漫畫的互動模式發展研究:以科技發明故事為例

碩士 === 國立新竹教育大學 === 數位學習科技研究所 === 99 === As Franz Kafka said that ‘Story as an ax, to cracking the piece of our hearts frozen ocean’. We all can image that stories have a mysterious power which can lead us into the world created by words. Facing the fact that science textbook describes content of sc...

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Bibliographic Details
Main Author: 黃姿閔
Other Authors: 計惠卿老師
Format: Others
Language:zh-TW
Published: 2010
Online Access:http://ndltd.ncl.edu.tw/handle/9dx75y
Description
Summary:碩士 === 國立新竹教育大學 === 數位學習科技研究所 === 99 === As Franz Kafka said that ‘Story as an ax, to cracking the piece of our hearts frozen ocean’. We all can image that stories have a mysterious power which can lead us into the world created by words. Facing the fact that science textbook describes content of scientific and technological inventions in exposition mode mostly, so that elementary pupils are difficult to comprehend. Hence, story mode can support reading comprehension as well as can generate motivation by making links between story episodes and personal experiences. In addition, a picture is worth a thousand words. Invention ideas and associated principles can be conveyed with just an image. Therefore comics with a narrative story and a series of drawings to represent abstract scientific concepts can enhance learning, especially for elementary pupils. An interactive omic book, with two-way communication features, consists of sotries of many technological innovationhas been designed, developed, and evaluated by this study. The objectives, content structure, script episode, character and art design, prototype development, formative evaluation, and summative evalution of this interactive omic book form the major parts of this study.