The Illustrated Works of Computer Game Characters in the Records of Three Kingdoms Based on the Art Nouveau Style
碩士 === 國立臺灣藝術大學 === 視覺傳達設計學系碩士班 === 99 === In recent years, the market value of computer game industry is gradually raising day by day. From the worldwide famous Electronic Entertainment Expo (E3), it can be discovered that computer game industry has overtaken ten billion dollars for US business sev...
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ndltd-TW-099NTUA06340212015-10-13T20:08:43Z http://ndltd.ncl.edu.tw/handle/83015058544673943576 The Illustrated Works of Computer Game Characters in the Records of Three Kingdoms Based on the Art Nouveau Style 以新藝術風格表現《三國志》電腦遊戲人物角色之插畫創作 Tsai,Ming-Feng 蔡名峰 碩士 國立臺灣藝術大學 視覺傳達設計學系碩士班 99 In recent years, the market value of computer game industry is gradually raising day by day. From the worldwide famous Electronic Entertainment Expo (E3), it can be discovered that computer game industry has overtaken ten billion dollars for US business several years. Even in the west, it is considered to keep pace with film industry. As well as in Asia, the business of online game should not be underestimated, bringing in almost NT$ 100 billion for Taiwan business every year. With an example of Japan and Korea, the GDP of online game industry has already surpassed both the GDP of electrical appliance industry and the GDP of automobile industry. In conclusion, the field of online game design is becoming a hot industry which can not be ignored. The study has two main aspects which focus on the design of computer game characters. One aspect is to find out appropriate styles and elements for designing computer game characters by investigating the western painting styles of the Art Nouveau in the nineteenth century; the other aspect is to research those mighty heroes in both “Records of Three Kingdoms”, the masterpiece of Chinese historiography and “Romance of the Three Kingdoms”, the classic of the Chinese historical fiction, generalizing the differences in images, personalities, and features from different characters. Further, the blend of the two above-mentioned results of the eastern and western different art culture backgrounds turns out to make the design of computer game characters return to local looks, and to restart after adding new concepts and design elements. Therefore, it creates a new form of design for computer game characters. 張國治 2011 學位論文 ; thesis 126 zh-TW |
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碩士 === 國立臺灣藝術大學 === 視覺傳達設計學系碩士班 === 99 === In recent years, the market value of computer game industry is gradually raising day by day. From the worldwide famous Electronic Entertainment Expo (E3), it can be discovered that computer game industry has overtaken ten billion dollars for US business several years. Even in the west, it is considered to keep pace with film industry. As well as in Asia, the business of online game should not be underestimated, bringing in almost NT$ 100 billion for Taiwan business every year. With an example of Japan and Korea, the GDP of online game industry has already surpassed both the GDP of electrical appliance industry and the GDP of automobile industry. In conclusion, the field of online game design is becoming a hot industry which can not be ignored.
The study has two main aspects which focus on the design of computer game characters. One aspect is to find out appropriate styles and elements for designing computer game characters by investigating the western painting styles of the Art Nouveau in the nineteenth century; the other aspect is to research those mighty heroes in both “Records of Three Kingdoms”, the masterpiece of Chinese historiography and “Romance of the Three Kingdoms”, the classic of the Chinese historical fiction, generalizing the differences in images, personalities, and features from different characters. Further, the blend of the two above-mentioned results of the eastern and western different art culture backgrounds turns out to make the design of computer game characters return to local looks, and to restart after adding new concepts and design elements. Therefore, it creates a new form of design for computer game characters.
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author2 |
張國治 |
author_facet |
張國治 Tsai,Ming-Feng 蔡名峰 |
author |
Tsai,Ming-Feng 蔡名峰 |
spellingShingle |
Tsai,Ming-Feng 蔡名峰 The Illustrated Works of Computer Game Characters in the Records of Three Kingdoms Based on the Art Nouveau Style |
author_sort |
Tsai,Ming-Feng |
title |
The Illustrated Works of Computer Game Characters in the Records of Three Kingdoms Based on the Art Nouveau Style |
title_short |
The Illustrated Works of Computer Game Characters in the Records of Three Kingdoms Based on the Art Nouveau Style |
title_full |
The Illustrated Works of Computer Game Characters in the Records of Three Kingdoms Based on the Art Nouveau Style |
title_fullStr |
The Illustrated Works of Computer Game Characters in the Records of Three Kingdoms Based on the Art Nouveau Style |
title_full_unstemmed |
The Illustrated Works of Computer Game Characters in the Records of Three Kingdoms Based on the Art Nouveau Style |
title_sort |
illustrated works of computer game characters in the records of three kingdoms based on the art nouveau style |
publishDate |
2011 |
url |
http://ndltd.ncl.edu.tw/handle/83015058544673943576 |
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