A Research for Fan Culture on Contemporary Animation and Comic Industry - the Virtual Idol "Hatsune Miku" as an Example
碩士 === 東方設計學院 === 文化創意設計研究所 === 99 === The substance of this paper is researching into the “Fan”, which not only owns particular ideas of community but abundant culture, through the development of a Japanese virtual idol—Hatsune Miku (初音ミク)—in ACG (Animations, Comics, Games) industry and business pr...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2011
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Online Access: | http://ndltd.ncl.edu.tw/handle/20190722711574047312 |