GPU Implementation of Versatile Multiview DIBR Algorithms

碩士 === 國立成功大學 === 電腦與通信工程研究所 === 100 === Naked-eye stereo displays provide a renovation of vision experiences; audiences can enjoy the stereo images without stereo glasses. As only few native 3D contents are available, 2D-to-3D conversion is considered a solution. How to render or synthesize 3D ima...

Full description

Bibliographic Details
Main Authors: Yi-HsiangChiu, 邱怡翔
Other Authors: Jar-Ferr Yang
Format: Others
Language:en_US
Published: 2012
Online Access:http://ndltd.ncl.edu.tw/handle/81139116823348649874
id ndltd-TW-100NCKU5652065
record_format oai_dc
spelling ndltd-TW-100NCKU56520652015-10-13T21:38:03Z http://ndltd.ncl.edu.tw/handle/81139116823348649874 GPU Implementation of Versatile Multiview DIBR Algorithms 多樣性深度繪圖演算法於GPU之實現 Yi-HsiangChiu 邱怡翔 碩士 國立成功大學 電腦與通信工程研究所 100 Naked-eye stereo displays provide a renovation of vision experiences; audiences can enjoy the stereo images without stereo glasses. As only few native 3D contents are available, 2D-to-3D conversion is considered a solution. How to render or synthesize 3D images from conventional 2D images with post-processing technologies or systems is a major topic. The multiview naked-eye stereo display is considered the next mainstream of stereo displays since it provides a more unrestricted and comfortable vision experience. The goal of this thesis targets on a real-time multiview video rendering system; with the proposed Direct Single-image Multiview Rendering (DMSR) algorithm based on depth-image-based rendering (DIBR) algorithm, stereo images with intact multiview information could be real-time rendering form a one-view-plus-one-depth video sequence. The system can deal with versatile multiview displays and adopted by a variety of 3D applications. Jar-Ferr Yang 楊家輝 2012 學位論文 ; thesis 60 en_US
collection NDLTD
language en_US
format Others
sources NDLTD
description 碩士 === 國立成功大學 === 電腦與通信工程研究所 === 100 === Naked-eye stereo displays provide a renovation of vision experiences; audiences can enjoy the stereo images without stereo glasses. As only few native 3D contents are available, 2D-to-3D conversion is considered a solution. How to render or synthesize 3D images from conventional 2D images with post-processing technologies or systems is a major topic. The multiview naked-eye stereo display is considered the next mainstream of stereo displays since it provides a more unrestricted and comfortable vision experience. The goal of this thesis targets on a real-time multiview video rendering system; with the proposed Direct Single-image Multiview Rendering (DMSR) algorithm based on depth-image-based rendering (DIBR) algorithm, stereo images with intact multiview information could be real-time rendering form a one-view-plus-one-depth video sequence. The system can deal with versatile multiview displays and adopted by a variety of 3D applications.
author2 Jar-Ferr Yang
author_facet Jar-Ferr Yang
Yi-HsiangChiu
邱怡翔
author Yi-HsiangChiu
邱怡翔
spellingShingle Yi-HsiangChiu
邱怡翔
GPU Implementation of Versatile Multiview DIBR Algorithms
author_sort Yi-HsiangChiu
title GPU Implementation of Versatile Multiview DIBR Algorithms
title_short GPU Implementation of Versatile Multiview DIBR Algorithms
title_full GPU Implementation of Versatile Multiview DIBR Algorithms
title_fullStr GPU Implementation of Versatile Multiview DIBR Algorithms
title_full_unstemmed GPU Implementation of Versatile Multiview DIBR Algorithms
title_sort gpu implementation of versatile multiview dibr algorithms
publishDate 2012
url http://ndltd.ncl.edu.tw/handle/81139116823348649874
work_keys_str_mv AT yihsiangchiu gpuimplementationofversatilemultiviewdibralgorithms
AT qiūyíxiáng gpuimplementationofversatilemultiviewdibralgorithms
AT yihsiangchiu duōyàngxìngshēndùhuìtúyǎnsuànfǎyúgpuzhīshíxiàn
AT qiūyíxiáng duōyàngxìngshēndùhuìtúyǎnsuànfǎyúgpuzhīshíxiàn
_version_ 1718067808834682880