GPU Implementation of Versatile Multiview DIBR Algorithms
碩士 === 國立成功大學 === 電腦與通信工程研究所 === 100 === Naked-eye stereo displays provide a renovation of vision experiences; audiences can enjoy the stereo images without stereo glasses. As only few native 3D contents are available, 2D-to-3D conversion is considered a solution. How to render or synthesize 3D ima...
Main Authors: | , |
---|---|
Other Authors: | |
Format: | Others |
Language: | en_US |
Published: |
2012
|
Online Access: | http://ndltd.ncl.edu.tw/handle/81139116823348649874 |
id |
ndltd-TW-100NCKU5652065 |
---|---|
record_format |
oai_dc |
spelling |
ndltd-TW-100NCKU56520652015-10-13T21:38:03Z http://ndltd.ncl.edu.tw/handle/81139116823348649874 GPU Implementation of Versatile Multiview DIBR Algorithms 多樣性深度繪圖演算法於GPU之實現 Yi-HsiangChiu 邱怡翔 碩士 國立成功大學 電腦與通信工程研究所 100 Naked-eye stereo displays provide a renovation of vision experiences; audiences can enjoy the stereo images without stereo glasses. As only few native 3D contents are available, 2D-to-3D conversion is considered a solution. How to render or synthesize 3D images from conventional 2D images with post-processing technologies or systems is a major topic. The multiview naked-eye stereo display is considered the next mainstream of stereo displays since it provides a more unrestricted and comfortable vision experience. The goal of this thesis targets on a real-time multiview video rendering system; with the proposed Direct Single-image Multiview Rendering (DMSR) algorithm based on depth-image-based rendering (DIBR) algorithm, stereo images with intact multiview information could be real-time rendering form a one-view-plus-one-depth video sequence. The system can deal with versatile multiview displays and adopted by a variety of 3D applications. Jar-Ferr Yang 楊家輝 2012 學位論文 ; thesis 60 en_US |
collection |
NDLTD |
language |
en_US |
format |
Others
|
sources |
NDLTD |
description |
碩士 === 國立成功大學 === 電腦與通信工程研究所 === 100 === Naked-eye stereo displays provide a renovation of vision experiences; audiences can enjoy the stereo images without stereo glasses. As only few native 3D contents are available, 2D-to-3D conversion is considered a solution. How to render or synthesize 3D images from conventional 2D images with post-processing technologies or systems is a major topic. The multiview naked-eye stereo display is considered the next mainstream of stereo displays since it provides a more unrestricted and comfortable vision experience. The goal of this thesis targets on a real-time multiview video rendering system; with the proposed Direct Single-image Multiview Rendering (DMSR) algorithm based on depth-image-based rendering (DIBR) algorithm, stereo images with intact multiview information could be real-time rendering form a one-view-plus-one-depth video sequence. The system can deal with versatile multiview displays and adopted by a variety of 3D applications.
|
author2 |
Jar-Ferr Yang |
author_facet |
Jar-Ferr Yang Yi-HsiangChiu 邱怡翔 |
author |
Yi-HsiangChiu 邱怡翔 |
spellingShingle |
Yi-HsiangChiu 邱怡翔 GPU Implementation of Versatile Multiview DIBR Algorithms |
author_sort |
Yi-HsiangChiu |
title |
GPU Implementation of Versatile Multiview DIBR Algorithms |
title_short |
GPU Implementation of Versatile Multiview DIBR Algorithms |
title_full |
GPU Implementation of Versatile Multiview DIBR Algorithms |
title_fullStr |
GPU Implementation of Versatile Multiview DIBR Algorithms |
title_full_unstemmed |
GPU Implementation of Versatile Multiview DIBR Algorithms |
title_sort |
gpu implementation of versatile multiview dibr algorithms |
publishDate |
2012 |
url |
http://ndltd.ncl.edu.tw/handle/81139116823348649874 |
work_keys_str_mv |
AT yihsiangchiu gpuimplementationofversatilemultiviewdibralgorithms AT qiūyíxiáng gpuimplementationofversatilemultiviewdibralgorithms AT yihsiangchiu duōyàngxìngshēndùhuìtúyǎnsuànfǎyúgpuzhīshíxiàn AT qiūyíxiáng duōyàngxìngshēndùhuìtúyǎnsuànfǎyúgpuzhīshíxiàn |
_version_ |
1718067808834682880 |