Implementation and Application of an Adventure Game Platform:An Example of Disaster Prevention Education
碩士 === 亞洲大學 === 資訊傳播學系碩士班 === 100 === Disaster prevention education is a basic and important course in levels of education. Most of disaster prevention education teaching materials were compiled in "one-way" and "preach" approach. This could not cause the learners’ learning motiv...
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ndltd-TW-100THMU06760012015-10-13T21:06:54Z http://ndltd.ncl.edu.tw/handle/66411459037411054826 Implementation and Application of an Adventure Game Platform:An Example of Disaster Prevention Education 情境冒險遊戲平台製作與應用之研究-以防災教育為例 Lin, Jia-Sian 林家賢 碩士 亞洲大學 資訊傳播學系碩士班 100 Disaster prevention education is a basic and important course in levels of education. Most of disaster prevention education teaching materials were compiled in "one-way" and "preach" approach. This could not cause the learners’ learning motivation. Adventure games require observations and correct decisions to reach the goal, and thus can be used for disaster prevention teaching with far less costs than doing real exercises and learners are immersed in the simulated environment. However, making games are big burdens for teachers because of the complex cause-and-effect relations in adventure games. Another issue is that teachers want to do formative assessment in the game since learners’ behaviors in the game give teachers an insight into learners’ cognitions. In this thesis propose a Context Awareness and Augmented Reality Adventure Game-Based Formative Assessment Framework to help teachers construct assessable adventure games. The Augmented Reality approach has the advantage of more fun and immersion. The game process is different from the previous stand-alone adventure game. The students should complete the game tasks between the real scenes to improve realism, motivate learning, and challenge students. Another issue is that teachers want to do assessment in the game since learners’ behaviors in the game give teachers an insight into learners’ cognitions. Chen, Shih-Nung 陳士農 2012 學位論文 ; thesis 93 zh-TW |
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碩士 === 亞洲大學 === 資訊傳播學系碩士班 === 100 === Disaster prevention education is a basic and important course in levels of education. Most of disaster prevention education teaching materials were compiled in "one-way" and "preach" approach. This could not cause the learners’ learning motivation. Adventure games require observations and correct decisions to reach the goal, and thus can be used for disaster prevention teaching with far less costs than doing real exercises and learners are immersed in the simulated environment. However, making games are big burdens for teachers because of the complex cause-and-effect relations in adventure games. Another issue is that teachers want to do formative assessment in the game since learners’ behaviors in the game give teachers an insight into learners’ cognitions.
In this thesis propose a Context Awareness and Augmented Reality Adventure Game-Based Formative Assessment Framework to help teachers construct assessable adventure games. The Augmented Reality approach has the advantage of more fun and immersion. The game process is different from the previous stand-alone adventure game. The students should complete the game tasks between the real scenes to improve realism, motivate learning, and challenge students. Another issue is that teachers want to do assessment in the game since learners’ behaviors in the game give teachers an insight into learners’ cognitions.
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author2 |
Chen, Shih-Nung |
author_facet |
Chen, Shih-Nung Lin, Jia-Sian 林家賢 |
author |
Lin, Jia-Sian 林家賢 |
spellingShingle |
Lin, Jia-Sian 林家賢 Implementation and Application of an Adventure Game Platform:An Example of Disaster Prevention Education |
author_sort |
Lin, Jia-Sian |
title |
Implementation and Application of an Adventure Game Platform:An Example of Disaster Prevention Education |
title_short |
Implementation and Application of an Adventure Game Platform:An Example of Disaster Prevention Education |
title_full |
Implementation and Application of an Adventure Game Platform:An Example of Disaster Prevention Education |
title_fullStr |
Implementation and Application of an Adventure Game Platform:An Example of Disaster Prevention Education |
title_full_unstemmed |
Implementation and Application of an Adventure Game Platform:An Example of Disaster Prevention Education |
title_sort |
implementation and application of an adventure game platform:an example of disaster prevention education |
publishDate |
2012 |
url |
http://ndltd.ncl.edu.tw/handle/66411459037411054826 |
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