A Study of Multi-touch E-learning Game Interface Design for Children with Autism

碩士 === 國立臺北科技大學 === 互動媒體設計研究所 === 100 === This study adopts theory of multiple intelligences as foundation of autistic children’s rehabilitation implication to design and develop an interface for digital games which is intended for tablet PC, and tests users to assess acceptability of autistic child...

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Bibliographic Details
Main Authors: Yun Hsieh, 謝昀
Other Authors: Chun-Ching Chen
Format: Others
Language:zh-TW
Published: 2012
Online Access:http://ndltd.ncl.edu.tw/handle/53krhm
Description
Summary:碩士 === 國立臺北科技大學 === 互動媒體設計研究所 === 100 === This study adopts theory of multiple intelligences as foundation of autistic children’s rehabilitation implication to design and develop an interface for digital games which is intended for tablet PC, and tests users to assess acceptability of autistic children to the interface, in order to establish novel digital learning aids for autistic children. Autism is a lifelong developmental disability caused due to impairment in central nervous system. Currently enhancement of social participation and training of linguistic communication are the most common ways as rehabilitation for this disease, while adaptive development is less employed as goal of rehabilitation. This study applies the theory of multiple intelligences to supplement weak intelligence with strong, and employs a game design which uses spatial concept to aid learning. Its aim is to develop a game interface for tablet PC which uses the technology of multi-touch so as to aid autistic children’s operation and learning, as well as assess acceptability of these children to this learning interface. This study founded requirement and standard for design of system interface through interview with specialists. After working out an application software for games of Android-based tablet PC, this study conducted heuristic assessment to verify utility of the interface subsequently. And after modification of the interface, this study carried on case observation to explore behavioral reaction of autistic children during operation of the interface. Finally, this study summed up conclusions as follows: (1) Application of digital technological aids increased autistic children’s interest; (2) digital game aids had sound efficacy in enhancing autistic children’s communication; (3) the theory of multiple intelligences is indeed applicable to application of rehabilitation implication of autism. By proposing the concept of technology aids, this study expects to provide valuable reference for new type of rehabilitation patterns for autistic children. In the future, research and development of this issue can be oriented towards telemedicine and adaptive treatment of case children.