Parallelising anti-collision detection on GPU

碩士 === 國立中正大學 === 資訊工程研究所 === 101 === Collision detection is fundamental to many varied applications, including computer game, physical simulations, robotics, solid modeling, virtual reality and etc. The goal is to determine whether two objects in three dimension space intersect or not. Solving coll...

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Bibliographic Details
Main Authors: Guo, Wen-Chi, 郭文祈
Other Authors: Chang, Rong-Guey
Format: Others
Language:en_US
Published: 2013
Online Access:http://ndltd.ncl.edu.tw/handle/5z4959

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