Fantasy world:The world as virtual reality
碩士 === 中國文化大學 === 美術學系 === 101 === Creations of the fantasy world have been a long history; In the ancient times, people use their imagination to describe the unknown world. Some creations have become myths and legends, some of them have become epics and fables. All kinds of stories are wide-spreade...
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ndltd-TW-101PCCU02330012015-10-13T21:55:43Z http://ndltd.ncl.edu.tw/handle/06164188546440672678 Fantasy world:The world as virtual reality 空想世界-虛擬的真實世界 Wu, Chinajung 吳佳融 碩士 中國文化大學 美術學系 101 Creations of the fantasy world have been a long history; In the ancient times, people use their imagination to describe the unknown world. Some creations have become myths and legends, some of them have become epics and fables. All kinds of stories are wide-spreaded and deeply influence the modern culture. It's not only a faith, but also a mainstay in many people's heart. However, more and more things are explained by the development of science and technology. It made stories become childish and lost the sense of mystery and credibility. Therefore, people transferred their spiritual needs to the virtual world lied in the technology and network, which brings us visual experiences and the network also increase much communication experience. The world formed by movies, games and novels provides a new way to fill in the unpleasant life, this huge change brings up a new market, and it forms a mainstream; doing impact on a number of levels, one of which is the computer graphics. The growing tendency of computer technology also develops the popularity of computer graphics; the user increases day by day. For this reason, it makes the computer graphics influenced by mass market more than other media in the globalized environment. When the fantasy world and the computer graphics meet through markets and fashion, the fantasy world has a huge impact on computer graphics theme naturally. The author tries to discuss the causes and potentials of this computer graphics which influenced by the fantasy world and the prevalent market. In order to learn more about this emerging creative media. Keywords:fantasy world, fantasy world, virtual, computer graphics, network,mass market. Li, Xijia 李錫佳 2012 學位論文 ; thesis 88 zh-TW |
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碩士 === 中國文化大學 === 美術學系 === 101 === Creations of the fantasy world have been a long history; In the ancient times, people use their imagination to describe the unknown world. Some creations have become myths and legends, some of them have become epics and fables. All kinds of stories are wide-spreaded and deeply influence the modern culture. It's not only a faith, but also a mainstay in many people's heart.
However, more and more things are explained by the development of science and technology. It made stories become childish and lost the sense of mystery and credibility. Therefore, people transferred their spiritual needs to the virtual world lied in the technology and network, which brings us visual experiences and the network also increase much communication experience. The world formed by movies, games and novels provides a new way to fill in the unpleasant life, this huge change brings up a new market, and it forms a mainstream; doing impact on a number of levels, one of which is the computer graphics.
The growing tendency of computer technology also develops the popularity of computer graphics; the user increases day by day. For this reason, it makes the computer graphics influenced by mass market more than other media in the globalized environment. When the fantasy world and the computer graphics meet through markets and fashion, the fantasy world has a huge impact on computer graphics theme naturally. The author tries to discuss the causes and potentials of this computer graphics which influenced by the fantasy world and the prevalent market. In order to learn more about this emerging creative media.
Keywords:fantasy world, fantasy world, virtual, computer graphics,
network,mass market.
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author2 |
Li, Xijia |
author_facet |
Li, Xijia Wu, Chinajung 吳佳融 |
author |
Wu, Chinajung 吳佳融 |
spellingShingle |
Wu, Chinajung 吳佳融 Fantasy world:The world as virtual reality |
author_sort |
Wu, Chinajung |
title |
Fantasy world:The world as virtual reality |
title_short |
Fantasy world:The world as virtual reality |
title_full |
Fantasy world:The world as virtual reality |
title_fullStr |
Fantasy world:The world as virtual reality |
title_full_unstemmed |
Fantasy world:The world as virtual reality |
title_sort |
fantasy world:the world as virtual reality |
publishDate |
2012 |
url |
http://ndltd.ncl.edu.tw/handle/06164188546440672678 |
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