A Research on Creative Thinking Model and Production Processes of Game Level Design ─ Taking the Massive Multiplayer Online Role-Playing Game for Example
碩士 === 南台科技大學 === 多媒體與電腦娛樂科學系 === 101 === In the realm of game design theory, the level design of a game plays an important role in the process of experiencing the game. Level design embraces the whole structure of the game. It exerts an enormous influence on the players’ impression and pleasure of...
Main Authors: | , |
---|---|
Other Authors: | |
Language: | zh-TW |
Published: |
102
|
Online Access: | http://ndltd.ncl.edu.tw/handle/8gx3x4 |
id |
ndltd-TW-101STUT8641009 |
---|---|
record_format |
oai_dc |
spelling |
ndltd-TW-101STUT86410092019-05-15T21:13:19Z http://ndltd.ncl.edu.tw/handle/8gx3x4 A Research on Creative Thinking Model and Production Processes of Game Level Design ─ Taking the Massive Multiplayer Online Role-Playing Game for Example 關卡設計創意思考模式與製作流程之研究─以多人線上角色扮演遊戲為例 Chia-Yu Chang 張嘉祐 碩士 南台科技大學 多媒體與電腦娛樂科學系 101 In the realm of game design theory, the level design of a game plays an important role in the process of experiencing the game. Level design embraces the whole structure of the game. It exerts an enormous influence on the players’ impression and pleasure of vision, hearing, and gameplay. This study aims to construct a creative thinking model and process planning of level design. Through literature review, interviews with experts in the game industry and questionnaire survey, the study explores the design elements of game levels in the multiplayer online role-playing game as well as the creative thinking method of game design in the industry, and then to construct a creative thinking model and process planning of level design. The results showed that using "creative thinking model" will help planners build more creative and interesting game levels. In the game industry in Taiwan, the organizational pattern of teamwork is adopted chiefly in level design. In the different organizational patterns, there is little difference in the production process of game level. Game industry should seek to provide a better working environment and atmosphere, to strengthen functional training of the level designers in company, and using creative thinking methods of level design to raise up the standard of game level design. Chih-Cheng Sun 孫志誠 102 學位論文 ; thesis zh-TW |
collection |
NDLTD |
language |
zh-TW |
sources |
NDLTD |
description |
碩士 === 南台科技大學 === 多媒體與電腦娛樂科學系 === 101 === In the realm of game design theory, the level design of a game plays an important role in the process of experiencing the game. Level design embraces the whole structure of the game. It exerts an enormous influence on the players’ impression and pleasure of vision, hearing, and gameplay. This study aims to construct a creative thinking model and process planning of level design. Through literature review, interviews with experts in the game industry and questionnaire survey, the study explores the design elements of game levels in the multiplayer online role-playing game as well as the creative thinking method of game design in the industry, and then to construct a creative thinking model and process planning of level design. The results showed that using "creative thinking model" will help planners build more creative and interesting game levels. In the game industry in Taiwan, the organizational pattern of teamwork is adopted chiefly in level design. In the different organizational patterns, there is little difference in the production process of game level. Game industry should seek to provide a better working environment and atmosphere, to strengthen functional training of the level designers in company, and using creative thinking methods of level design to raise up the standard of game level design.
|
author2 |
Chih-Cheng Sun |
author_facet |
Chih-Cheng Sun Chia-Yu Chang 張嘉祐 |
author |
Chia-Yu Chang 張嘉祐 |
spellingShingle |
Chia-Yu Chang 張嘉祐 A Research on Creative Thinking Model and Production Processes of Game Level Design ─ Taking the Massive Multiplayer Online Role-Playing Game for Example |
author_sort |
Chia-Yu Chang |
title |
A Research on Creative Thinking Model and Production Processes of Game Level Design ─ Taking the Massive Multiplayer Online Role-Playing Game for Example |
title_short |
A Research on Creative Thinking Model and Production Processes of Game Level Design ─ Taking the Massive Multiplayer Online Role-Playing Game for Example |
title_full |
A Research on Creative Thinking Model and Production Processes of Game Level Design ─ Taking the Massive Multiplayer Online Role-Playing Game for Example |
title_fullStr |
A Research on Creative Thinking Model and Production Processes of Game Level Design ─ Taking the Massive Multiplayer Online Role-Playing Game for Example |
title_full_unstemmed |
A Research on Creative Thinking Model and Production Processes of Game Level Design ─ Taking the Massive Multiplayer Online Role-Playing Game for Example |
title_sort |
research on creative thinking model and production processes of game level design ─ taking the massive multiplayer online role-playing game for example |
publishDate |
102 |
url |
http://ndltd.ncl.edu.tw/handle/8gx3x4 |
work_keys_str_mv |
AT chiayuchang aresearchoncreativethinkingmodelandproductionprocessesofgameleveldesigntakingthemassivemultiplayeronlineroleplayinggameforexample AT zhāngjiāyòu aresearchoncreativethinkingmodelandproductionprocessesofgameleveldesigntakingthemassivemultiplayeronlineroleplayinggameforexample AT chiayuchang guānkǎshèjìchuàngyìsīkǎomóshìyǔzhìzuòliúchéngzhīyánjiūyǐduōrénxiànshàngjiǎosèbànyǎnyóuxìwèilì AT zhāngjiāyòu guānkǎshèjìchuàngyìsīkǎomóshìyǔzhìzuòliúchéngzhīyánjiūyǐduōrénxiànshàngjiǎosèbànyǎnyóuxìwèilì AT chiayuchang researchoncreativethinkingmodelandproductionprocessesofgameleveldesigntakingthemassivemultiplayeronlineroleplayinggameforexample AT zhāngjiāyòu researchoncreativethinkingmodelandproductionprocessesofgameleveldesigntakingthemassivemultiplayeronlineroleplayinggameforexample |
_version_ |
1719110564747149312 |