A Study of Agent-Based Model for Space Generation

博士 === 淡江大學 === 土木工程學系博士班 === 102 === This research generates diagram and layout for the development of architectural design based on Agent-Based Model (ABM), and provides a design strategy that generates emerging field of space through limited rules. The development process of this study refers to...

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Bibliographic Details
Main Authors: Chi-Fu, Hsiao, 蕭吉甫
Other Authors: 陳珍誠
Format: Others
Language:zh-TW
Published: 2014
Online Access:http://ndltd.ncl.edu.tw/handle/60520806580901632102
Description
Summary:博士 === 淡江大學 === 土木工程學系博士班 === 102 === This research generates diagram and layout for the development of architectural design based on Agent-Based Model (ABM), and provides a design strategy that generates emerging field of space through limited rules. The development process of this study refers to theories of geometry and topology, and applies rules in object-oriented program (OOP) language as well as concept of spatial-agent system to execute parametric computations for spatial generation in architecture. With rapid development of computer technologies in recent 20 years, pioneers of digital architects such as Cortes, Lynn and Schumacher begin to shift their attentions to discuss of multi-particle dynamic field and its internal organization rules. This study attempts to modify the previous computer-aided design programs which are top-down, statistic, and integral type, but applies bottom-up, interaction between multiple units, and topology conditions of dynamic relationship, so as to develop a new design strategy. The study develops OOP classes of “agent” and “field” based on ABM framework, and applies into design processes. The study includes five chapters. After illustrating research motivations and purposes, the second chapter utilizes architectural theories, computer programming languages and ABM to execute applications of spatial algorithm, attempting to sort out relevant experiments and cases on complicated spatial-field phenomenon at present in different regions and aspects. And then it selects Object as Agent (OA) with high adaptability as theoretical foundation to develop the design and computer programs in Chapters Three and Four. With inheritable and override feature of OOP language, the study introduces Processing and its ABM library in Chapter Three, and applies it for simulating spatial field or organization such as generating residential floor plan, spread out units over the plane, or stacking floors along with vertical axis. Chapter Four focuses on the application of topological properties of ABM to allocate building blocks of townscape, and computing topological forms through several rules such as rigid body conditions, NURBS properties and layout optimization. The last chapter synthesizes theories and programs to identify research contributions and review on advantages and disadvantages respectively for the reference to future studies. In Programming Architecture, Coates regarded contemporary design activities as a procedure for generating of logical model. This study further testifies the possibility that distributed agent-based design through developing ABM towards dynamic equilibrium among architectural spaces. Through the process from theories to programs, the study finally shows that it is possible for contemporary architectural space to design with rules according to time axis as well as spatial logic, to manipulate designs with features such as diagram having dynamic allocations, sensitive to time, generate from units and self-organized rules.