Architecture-Oriented Design Method for Technical Specs Description Model of 3D Mobile Tower Defense Game
碩士 === 義守大學 === 資訊工程學系 === 103 === In this study, we adopt Structure-Behavior Coalescence (SBC) Architecture Description Language (SBC-ADL) as a design method for 3D Mobile games. The resulting technical specs will integrate the structure and behavior views of a 3D Mobile game to give game develope...
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ndltd-TW-103ISU053920212016-09-11T04:09:03Z http://ndltd.ncl.edu.tw/handle/59216557093583917249 Architecture-Oriented Design Method for Technical Specs Description Model of 3D Mobile Tower Defense Game 架構導向3D行動塔防遊戲規格書設計模型之研究 Bo-Pong Yang 楊柏峰 碩士 義守大學 資訊工程學系 103 In this study, we adopt Structure-Behavior Coalescence (SBC) Architecture Description Language (SBC-ADL) as a design method for 3D Mobile games. The resulting technical specs will integrate the structure and behavior views of a 3D Mobile game to give game developers a clear idea of both its essential components and their complex interaction details. The results of SBC system design help improve the acceptance and effectiveness of the development of 3D Mobile games. This study is an application of Architecture-oriented system design using SBC-ADL as the tool. SBC-ADL consists of six fundamental diagrams. These diagrams are: a) architecture hierarchy diagram (AHD), b) framework diagram (FD), c) component operation diagram (COD), d) component connection diagram (CCD), e) structure-behavior coalescence diagram (SBCD), and f) interaction flow diagram (IFD). Through these diagrams, the 3D mobile game technical specs describe the gameplay, game rules, interface designs, etc. We will focus on formulating a general architectural design for 3D mobile game technical specs using SBC-ADL. This architecture-oriented design will lay the groundwork for future 3D mobile game developments. The design helps integrate different developers’ works on the same track, resolve uncertainties and risks caused by those non-architecture-oriented design methods. Shuh-Ping Sun 孫述平 2014 學位論文 ; thesis 120 zh-TW |
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碩士 === 義守大學 === 資訊工程學系 === 103 === In this study, we adopt Structure-Behavior Coalescence (SBC) Architecture Description Language (SBC-ADL) as a design method for 3D Mobile games. The resulting technical specs will integrate the structure and behavior views of a 3D Mobile game to give game developers a clear idea of both its essential components and their complex interaction details. The results of SBC system design help improve the acceptance and effectiveness of the development of 3D Mobile games.
This study is an application of Architecture-oriented system design using SBC-ADL as the tool. SBC-ADL consists of six fundamental diagrams. These diagrams are: a) architecture hierarchy diagram (AHD), b) framework diagram (FD), c) component operation diagram (COD), d) component connection diagram (CCD), e) structure-behavior coalescence diagram (SBCD), and f) interaction flow diagram (IFD). Through these diagrams, the 3D mobile game technical specs describe the gameplay, game rules, interface designs, etc.
We will focus on formulating a general architectural design for 3D mobile game technical specs using SBC-ADL. This architecture-oriented design will lay the groundwork for future 3D mobile game developments. The design helps integrate different developers’ works on the same track, resolve uncertainties and risks caused by those non-architecture-oriented design methods.
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author2 |
Shuh-Ping Sun |
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Shuh-Ping Sun Bo-Pong Yang 楊柏峰 |
author |
Bo-Pong Yang 楊柏峰 |
spellingShingle |
Bo-Pong Yang 楊柏峰 Architecture-Oriented Design Method for Technical Specs Description Model of 3D Mobile Tower Defense Game |
author_sort |
Bo-Pong Yang |
title |
Architecture-Oriented Design Method for Technical Specs Description Model of 3D Mobile Tower Defense Game |
title_short |
Architecture-Oriented Design Method for Technical Specs Description Model of 3D Mobile Tower Defense Game |
title_full |
Architecture-Oriented Design Method for Technical Specs Description Model of 3D Mobile Tower Defense Game |
title_fullStr |
Architecture-Oriented Design Method for Technical Specs Description Model of 3D Mobile Tower Defense Game |
title_full_unstemmed |
Architecture-Oriented Design Method for Technical Specs Description Model of 3D Mobile Tower Defense Game |
title_sort |
architecture-oriented design method for technical specs description model of 3d mobile tower defense game |
publishDate |
2014 |
url |
http://ndltd.ncl.edu.tw/handle/59216557093583917249 |
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