The Application of Mobile Device with Perceived Shopping

碩士 === 國立勤益科技大學 === 資訊管理系 === 103 === Along with the growth of age, human aging will has the slowly physiological changes which may cause the attenuation in the aspects of perception, cognition, etc. And, currently the smart phones are fully occupied around the human livings. The appearance of APP e...

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Main Authors: CHEN, AN-FU, 陳安富
Other Authors: Ting-Yuan Chang
Format: Others
Language:zh-TW
Published: 2015
Online Access:http://ndltd.ncl.edu.tw/handle/42150443349295285539
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spelling ndltd-TW-103NCIT58530102016-09-25T04:05:11Z http://ndltd.ncl.edu.tw/handle/42150443349295285539 The Application of Mobile Device with Perceived Shopping 具購物感知之行動裝置應用 CHEN, AN-FU 陳安富 碩士 國立勤益科技大學 資訊管理系 103 Along with the growth of age, human aging will has the slowly physiological changes which may cause the attenuation in the aspects of perception, cognition, etc. And, currently the smart phones are fully occupied around the human livings. The appearance of APP enables to have a more convenient livings. Therefore, it becomes an important topic to learn about how to apply the APP effectively and to inspire more and more innovative creations. The shopping malls and hypermarkets have the rich and large quantities of commercial goods and categories. They are the shopping places of many families for their living articles in daily uses currently. If the reminding mechanisms are deficient for the plannings of shopping items in advance, the consumers are hard to avoid some omissions that may result in shopping inconvenience, and also will reduce the revenues of hypermarkets simultaneously. In order to improve this kind of issue and to optimize the living quality, this study conducted the integration of commodity selves and blue-tooth modules, as well as designed a set of APP. At the same time of consumer’s free shopping, it provides the prompting notes of the nearby goods that they might wish to buy in order to achieve the effects of shopping perceptions. In the practically empirical aspect, this study investigated the stability and feasibility of system by 2 kinds of smart phones and many experiments. Through the experimental tests of perceptive distances, the detecting distances between blue-tooth module and different devices were realized. From the experimental tests of individual reminding functions, the stability of system to a number of detection targets were understood. Finally, the practically shopping circumstances were tested through the environmental simulations of real hypermarkets. The development of this system can enable the consumers to enjoy their shopping freely without forgetting any commodity that they wish to buy. This kind of application is not only limited to the shopping field, but also will make our living to be more convenient through the assistance of different technique and the innovative creation of developer. Furthermore, the future researchers can also proceed toward the marketing field, such as informing the further premium information of commodity to the consumers by the staying-time duration on the blue-toot module, or comparing the commodity information that is deficient in home at the same of searching module which is combined with the intelligent appliances. Ting-Yuan Chang 張定原 2015 學位論文 ; thesis 80 zh-TW
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description 碩士 === 國立勤益科技大學 === 資訊管理系 === 103 === Along with the growth of age, human aging will has the slowly physiological changes which may cause the attenuation in the aspects of perception, cognition, etc. And, currently the smart phones are fully occupied around the human livings. The appearance of APP enables to have a more convenient livings. Therefore, it becomes an important topic to learn about how to apply the APP effectively and to inspire more and more innovative creations. The shopping malls and hypermarkets have the rich and large quantities of commercial goods and categories. They are the shopping places of many families for their living articles in daily uses currently. If the reminding mechanisms are deficient for the plannings of shopping items in advance, the consumers are hard to avoid some omissions that may result in shopping inconvenience, and also will reduce the revenues of hypermarkets simultaneously. In order to improve this kind of issue and to optimize the living quality, this study conducted the integration of commodity selves and blue-tooth modules, as well as designed a set of APP. At the same time of consumer’s free shopping, it provides the prompting notes of the nearby goods that they might wish to buy in order to achieve the effects of shopping perceptions. In the practically empirical aspect, this study investigated the stability and feasibility of system by 2 kinds of smart phones and many experiments. Through the experimental tests of perceptive distances, the detecting distances between blue-tooth module and different devices were realized. From the experimental tests of individual reminding functions, the stability of system to a number of detection targets were understood. Finally, the practically shopping circumstances were tested through the environmental simulations of real hypermarkets. The development of this system can enable the consumers to enjoy their shopping freely without forgetting any commodity that they wish to buy. This kind of application is not only limited to the shopping field, but also will make our living to be more convenient through the assistance of different technique and the innovative creation of developer. Furthermore, the future researchers can also proceed toward the marketing field, such as informing the further premium information of commodity to the consumers by the staying-time duration on the blue-toot module, or comparing the commodity information that is deficient in home at the same of searching module which is combined with the intelligent appliances.
author2 Ting-Yuan Chang
author_facet Ting-Yuan Chang
CHEN, AN-FU
陳安富
author CHEN, AN-FU
陳安富
spellingShingle CHEN, AN-FU
陳安富
The Application of Mobile Device with Perceived Shopping
author_sort CHEN, AN-FU
title The Application of Mobile Device with Perceived Shopping
title_short The Application of Mobile Device with Perceived Shopping
title_full The Application of Mobile Device with Perceived Shopping
title_fullStr The Application of Mobile Device with Perceived Shopping
title_full_unstemmed The Application of Mobile Device with Perceived Shopping
title_sort application of mobile device with perceived shopping
publishDate 2015
url http://ndltd.ncl.edu.tw/handle/42150443349295285539
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