A Study On Automatically Optimizing Gameplay Based on The Expectation of Game Designer
碩士 === 國立東華大學 === 資訊工程學系 === 104 === Currently, the slot machine designer has to go through tedious probability adjustment tasks while game developing. Therefore, developing an intuitive and effective mechanism for adjusting probability to fit to target volatility is essential. In the thesis, we pro...
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Format: | Others |
Published: |
2016
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Online Access: | http://ndltd.ncl.edu.tw/handle/72682458074530701724 |
Summary: | 碩士 === 國立東華大學 === 資訊工程學系 === 104 === Currently, the slot machine designer has to go through tedious probability
adjustment tasks while game developing. Therefore, developing an intuitive and
effective mechanism for adjusting probability to fit to target volatility is essential. In
the thesis, we propose a concept of volatile curve which the designer could use to
indicate a course of game playing and represent the game experiences. When given
the curve, we differentiate it to obtain a list of reward items and their irrespective
probabilities so that we can estimate a distribution of symbols for each reel. Finally,
we have verified the approximated probabilities by simulation the game and the
experimental results show that the player's experience is close to designer's
expectation.
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