A Study On Automatically Optimizing Gameplay Based on The Expectation of Game Designer

碩士 === 國立東華大學 === 資訊工程學系 === 104 === Currently, the slot machine designer has to go through tedious probability adjustment tasks while game developing. Therefore, developing an intuitive and effective mechanism for adjusting probability to fit to target volatility is essential. In the thesis, we pro...

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Main Authors: Di-Yao Gu, 古廸耀
Other Authors: Wen-Kai Tai
Format: Others
Published: 2016
Online Access:http://ndltd.ncl.edu.tw/handle/72682458074530701724
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spelling ndltd-TW-104NDHU53920262017-09-24T04:40:51Z http://ndltd.ncl.edu.tw/handle/72682458074530701724 A Study On Automatically Optimizing Gameplay Based on The Expectation of Game Designer 自動化優化遊戲設計者期待的玩家體驗 Di-Yao Gu 古廸耀 碩士 國立東華大學 資訊工程學系 104 Currently, the slot machine designer has to go through tedious probability adjustment tasks while game developing. Therefore, developing an intuitive and effective mechanism for adjusting probability to fit to target volatility is essential. In the thesis, we propose a concept of volatile curve which the designer could use to indicate a course of game playing and represent the game experiences. When given the curve, we differentiate it to obtain a list of reward items and their irrespective probabilities so that we can estimate a distribution of symbols for each reel. Finally, we have verified the approximated probabilities by simulation the game and the experimental results show that the player's experience is close to designer's expectation. Wen-Kai Tai 戴文凱 2016 學位論文 ; thesis 40
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description 碩士 === 國立東華大學 === 資訊工程學系 === 104 === Currently, the slot machine designer has to go through tedious probability adjustment tasks while game developing. Therefore, developing an intuitive and effective mechanism for adjusting probability to fit to target volatility is essential. In the thesis, we propose a concept of volatile curve which the designer could use to indicate a course of game playing and represent the game experiences. When given the curve, we differentiate it to obtain a list of reward items and their irrespective probabilities so that we can estimate a distribution of symbols for each reel. Finally, we have verified the approximated probabilities by simulation the game and the experimental results show that the player's experience is close to designer's expectation.
author2 Wen-Kai Tai
author_facet Wen-Kai Tai
Di-Yao Gu
古廸耀
author Di-Yao Gu
古廸耀
spellingShingle Di-Yao Gu
古廸耀
A Study On Automatically Optimizing Gameplay Based on The Expectation of Game Designer
author_sort Di-Yao Gu
title A Study On Automatically Optimizing Gameplay Based on The Expectation of Game Designer
title_short A Study On Automatically Optimizing Gameplay Based on The Expectation of Game Designer
title_full A Study On Automatically Optimizing Gameplay Based on The Expectation of Game Designer
title_fullStr A Study On Automatically Optimizing Gameplay Based on The Expectation of Game Designer
title_full_unstemmed A Study On Automatically Optimizing Gameplay Based on The Expectation of Game Designer
title_sort study on automatically optimizing gameplay based on the expectation of game designer
publishDate 2016
url http://ndltd.ncl.edu.tw/handle/72682458074530701724
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