Cube-based Mesh Deformation for Character Exaggeration
碩士 === 元智大學 === 資訊工程學系 === 104 === In animation, manga, and game industries, artists may emphasize specific body part of characters according to various aims. For example, artists increase the size of head in order to make characters cuter or funnier; for the purpose to strengthen specific pose, the...
Main Authors: | Feng-Cheng Lin, 林峯正 |
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Other Authors: | I-Cheng Yeh |
Format: | Others |
Language: | zh-TW |
Published: |
2016
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Online Access: | http://ndltd.ncl.edu.tw/handle/3pdvz8 |
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