A Study on New On-line Game Technologies
碩士 === 大葉大學 === 資訊管理學系碩士班 === 105 === With the continuous improvement of smart phone hardware specifications and new services (such as Google Cardboard virtual helmet), the small and medium-sized game development companies are going to spend more and more money in researching those new technologies....
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ndltd-TW-105DYU003960252019-05-15T23:31:51Z http://ndltd.ncl.edu.tw/handle/gb5873 A Study on New On-line Game Technologies 新型線上遊戲技術之研究 LI, KUAN-HUA 李官樺 碩士 大葉大學 資訊管理學系碩士班 105 With the continuous improvement of smart phone hardware specifications and new services (such as Google Cardboard virtual helmet), the small and medium-sized game development companies are going to spend more and more money in researching those new technologies. In particular, as more and more complex games appear, game developers must buy more technologies or tools than ever before. So in the situation of the current game industry, focusing on tools and game engine development will bring more values than we can reach before. Therefore, this study focuses on building a mass-multiplayers online game engine and its production tool chains which can connect to different display terminals such as PC, Mobile phone and Tablet. We expect this game engine can help not only build modern online technologies for small and media-sized game developers, but provide a long-term business operation solutions. In addition, we also create a role-playing baseball card game to verify those technologies and tools. TSAUR, WOEI-JIUNN 曹偉駿 2017 學位論文 ; thesis 75 zh-TW |
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碩士 === 大葉大學 === 資訊管理學系碩士班 === 105 === With the continuous improvement of smart phone hardware specifications and new services (such as Google Cardboard virtual helmet), the small and medium-sized game development companies are going to spend more and more money in researching those new technologies. In particular, as more and more complex games appear, game developers must buy more technologies or tools than ever
before. So in the situation of the current game industry, focusing on tools and game engine development will bring more values than we can reach before.
Therefore, this study focuses on building a mass-multiplayers online game engine and its production tool chains which can connect to different display terminals such as PC, Mobile phone and Tablet. We expect this game engine can help not only build modern online technologies for small and media-sized game developers, but provide a long-term business operation solutions. In addition, we also create a role-playing baseball card game to verify those technologies and tools.
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author2 |
TSAUR, WOEI-JIUNN |
author_facet |
TSAUR, WOEI-JIUNN LI, KUAN-HUA 李官樺 |
author |
LI, KUAN-HUA 李官樺 |
spellingShingle |
LI, KUAN-HUA 李官樺 A Study on New On-line Game Technologies |
author_sort |
LI, KUAN-HUA |
title |
A Study on New On-line Game Technologies |
title_short |
A Study on New On-line Game Technologies |
title_full |
A Study on New On-line Game Technologies |
title_fullStr |
A Study on New On-line Game Technologies |
title_full_unstemmed |
A Study on New On-line Game Technologies |
title_sort |
study on new on-line game technologies |
publishDate |
2017 |
url |
http://ndltd.ncl.edu.tw/handle/gb5873 |
work_keys_str_mv |
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