3D Human head model style transfer

碩士 === 國立交通大學 === 多媒體工程研究所 === 105 === In this thesis, we propose a multi-level shape style transfer method. We first apply mesh parameterization to project input patches to U-V domain meshes with free-boundary, and then perform remeshing to re-sample U-V domain meshes to image space. Each vertex in...

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Main Authors: Shi, Shia-Sheng, 許珈勝
Other Authors: Chuang, Jung-Hong
Format: Others
Language:en_US
Published: 2017
Online Access:http://ndltd.ncl.edu.tw/handle/3wc7ew
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spelling ndltd-TW-105NCTU56410342019-05-16T00:08:11Z http://ndltd.ncl.edu.tw/handle/3wc7ew 3D Human head model style transfer 3D人物頭部模型風格轉換 Shi, Shia-Sheng 許珈勝 碩士 國立交通大學 多媒體工程研究所 105 In this thesis, we propose a multi-level shape style transfer method. We first apply mesh parameterization to project input patches to U-V domain meshes with free-boundary, and then perform remeshing to re-sample U-V domain meshes to image space. Each vertex in this mesh stores its original 3D position. We split shape style into 2 degrees, the first is called “base shape”, and the other is called “detail components”. Both degrees of style are computed through Fourier transform in image space. We also prevent aliasing problem during remeshing to image space by computing the detail components through subtraction of original patch by reconstructed base shape in 3D space. The final transfer process allows user adding, subtracting, or blending selected styles and transfer to selected source model. Chuang, Jung-Hong Wong, Sai-Keung 莊榮宏 黃世強 2017 學位論文 ; thesis 60 en_US
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language en_US
format Others
sources NDLTD
description 碩士 === 國立交通大學 === 多媒體工程研究所 === 105 === In this thesis, we propose a multi-level shape style transfer method. We first apply mesh parameterization to project input patches to U-V domain meshes with free-boundary, and then perform remeshing to re-sample U-V domain meshes to image space. Each vertex in this mesh stores its original 3D position. We split shape style into 2 degrees, the first is called “base shape”, and the other is called “detail components”. Both degrees of style are computed through Fourier transform in image space. We also prevent aliasing problem during remeshing to image space by computing the detail components through subtraction of original patch by reconstructed base shape in 3D space. The final transfer process allows user adding, subtracting, or blending selected styles and transfer to selected source model.
author2 Chuang, Jung-Hong
author_facet Chuang, Jung-Hong
Shi, Shia-Sheng
許珈勝
author Shi, Shia-Sheng
許珈勝
spellingShingle Shi, Shia-Sheng
許珈勝
3D Human head model style transfer
author_sort Shi, Shia-Sheng
title 3D Human head model style transfer
title_short 3D Human head model style transfer
title_full 3D Human head model style transfer
title_fullStr 3D Human head model style transfer
title_full_unstemmed 3D Human head model style transfer
title_sort 3d human head model style transfer
publishDate 2017
url http://ndltd.ncl.edu.tw/handle/3wc7ew
work_keys_str_mv AT shishiasheng 3dhumanheadmodelstyletransfer
AT xǔjiāshèng 3dhumanheadmodelstyletransfer
AT shishiasheng 3drénwùtóubùmóxíngfēnggézhuǎnhuàn
AT xǔjiāshèng 3drénwùtóubùmóxíngfēnggézhuǎnhuàn
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