3D Human head model style transfer
碩士 === 國立交通大學 === 多媒體工程研究所 === 105 === In this thesis, we propose a multi-level shape style transfer method. We first apply mesh parameterization to project input patches to U-V domain meshes with free-boundary, and then perform remeshing to re-sample U-V domain meshes to image space. Each vertex in...
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ndltd-TW-105NCTU56410342019-05-16T00:08:11Z http://ndltd.ncl.edu.tw/handle/3wc7ew 3D Human head model style transfer 3D人物頭部模型風格轉換 Shi, Shia-Sheng 許珈勝 碩士 國立交通大學 多媒體工程研究所 105 In this thesis, we propose a multi-level shape style transfer method. We first apply mesh parameterization to project input patches to U-V domain meshes with free-boundary, and then perform remeshing to re-sample U-V domain meshes to image space. Each vertex in this mesh stores its original 3D position. We split shape style into 2 degrees, the first is called “base shape”, and the other is called “detail components”. Both degrees of style are computed through Fourier transform in image space. We also prevent aliasing problem during remeshing to image space by computing the detail components through subtraction of original patch by reconstructed base shape in 3D space. The final transfer process allows user adding, subtracting, or blending selected styles and transfer to selected source model. Chuang, Jung-Hong Wong, Sai-Keung 莊榮宏 黃世強 2017 學位論文 ; thesis 60 en_US |
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碩士 === 國立交通大學 === 多媒體工程研究所 === 105 === In this thesis, we propose a multi-level shape style transfer method. We first apply mesh parameterization to project input patches to U-V domain meshes with free-boundary, and then perform remeshing to re-sample U-V domain meshes to image space. Each vertex in this mesh stores its original 3D position. We split shape style into 2 degrees, the first is called “base shape”, and the other is called “detail components”. Both degrees of style are computed through Fourier transform in image space. We also prevent aliasing problem during remeshing to image space by computing the detail components through subtraction of original patch by reconstructed base shape in 3D space. The final transfer process allows user adding, subtracting, or blending selected styles and transfer to selected source model.
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Chuang, Jung-Hong |
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Chuang, Jung-Hong Shi, Shia-Sheng 許珈勝 |
author |
Shi, Shia-Sheng 許珈勝 |
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Shi, Shia-Sheng 許珈勝 3D Human head model style transfer |
author_sort |
Shi, Shia-Sheng |
title |
3D Human head model style transfer |
title_short |
3D Human head model style transfer |
title_full |
3D Human head model style transfer |
title_fullStr |
3D Human head model style transfer |
title_full_unstemmed |
3D Human head model style transfer |
title_sort |
3d human head model style transfer |
publishDate |
2017 |
url |
http://ndltd.ncl.edu.tw/handle/3wc7ew |
work_keys_str_mv |
AT shishiasheng 3dhumanheadmodelstyletransfer AT xǔjiāshèng 3dhumanheadmodelstyletransfer AT shishiasheng 3drénwùtóubùmóxíngfēnggézhuǎnhuàn AT xǔjiāshèng 3drénwùtóubùmóxíngfēnggézhuǎnhuàn |
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1719161480613462016 |