The research of the correlation between the senior students who play role PC games and morality: take the title of Jin Yong’s Heroes as an example.

碩士 === 國立清華大學 === 課程與教學碩士在職專班 === 105 === This study explores that the senior students participated in the video game, following up the research,reacher used the ways of group discussions and personal interviews to conduct qualitative research, used a way of doing the role play in the stand–alone ve...

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Main Authors: Chang, Shi-Ho, 張信河
Other Authors: Chiu, Fu-Yuan
Format: Others
Language:zh-TW
Published: 2017
Online Access:http://ndltd.ncl.edu.tw/handle/jfwg4k
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spelling ndltd-TW-105NTHU56110032019-05-15T23:53:46Z http://ndltd.ncl.edu.tw/handle/jfwg4k The research of the correlation between the senior students who play role PC games and morality: take the title of Jin Yong’s Heroes as an example. 國小高年級學童角色扮演電腦遊戲與道德善念之相關研究-以《金庸群俠傳》為例 Chang, Shi-Ho 張信河 碩士 國立清華大學 課程與教學碩士在職專班 105 This study explores that the senior students participated in the video game, following up the research,reacher used the ways of group discussions and personal interviews to conduct qualitative research, used a way of doing the role play in the stand–alone version video game "Jin Yong’s Heroes" to explore students’ goodness of the moral, and what moral behaviors students choose in facing their task. At last , researcer discussed the moral differences between video game and reality. The results show that the characteristics of the role-playing game can attract students to involve in the video game playing.In the video game,to develope and train a virtual protagonist ,it can be regarded as their ideal image in the virtual world of projection. During the role playing , students conduct the good moral behaviors in the video games just because of moral goodness in reality, it can be seen as a results in the real wrold of moral education .Students have some ideas and practices of educating the virtual character of the virtual character, not entirely limited by the framework of the study field setting. The experiences of the virtual world will affect the students’ moral thinking and moral behaviors. So the role-playing game can be used as a moral education tool or a aid of potential moral ideal to wake up their moral kindness. The research in future can focus on the quantitative research, validate role-playing games as a view of moral education tools, and avoid setting up excessive bloody and irrational virtual rewards to prevent misleading gamers' values. Chiu, Fu-Yuan 邱富源 2017 學位論文 ; thesis 218 zh-TW
collection NDLTD
language zh-TW
format Others
sources NDLTD
description 碩士 === 國立清華大學 === 課程與教學碩士在職專班 === 105 === This study explores that the senior students participated in the video game, following up the research,reacher used the ways of group discussions and personal interviews to conduct qualitative research, used a way of doing the role play in the stand–alone version video game "Jin Yong’s Heroes" to explore students’ goodness of the moral, and what moral behaviors students choose in facing their task. At last , researcer discussed the moral differences between video game and reality. The results show that the characteristics of the role-playing game can attract students to involve in the video game playing.In the video game,to develope and train a virtual protagonist ,it can be regarded as their ideal image in the virtual world of projection. During the role playing , students conduct the good moral behaviors in the video games just because of moral goodness in reality, it can be seen as a results in the real wrold of moral education .Students have some ideas and practices of educating the virtual character of the virtual character, not entirely limited by the framework of the study field setting. The experiences of the virtual world will affect the students’ moral thinking and moral behaviors. So the role-playing game can be used as a moral education tool or a aid of potential moral ideal to wake up their moral kindness. The research in future can focus on the quantitative research, validate role-playing games as a view of moral education tools, and avoid setting up excessive bloody and irrational virtual rewards to prevent misleading gamers' values.
author2 Chiu, Fu-Yuan
author_facet Chiu, Fu-Yuan
Chang, Shi-Ho
張信河
author Chang, Shi-Ho
張信河
spellingShingle Chang, Shi-Ho
張信河
The research of the correlation between the senior students who play role PC games and morality: take the title of Jin Yong’s Heroes as an example.
author_sort Chang, Shi-Ho
title The research of the correlation between the senior students who play role PC games and morality: take the title of Jin Yong’s Heroes as an example.
title_short The research of the correlation between the senior students who play role PC games and morality: take the title of Jin Yong’s Heroes as an example.
title_full The research of the correlation between the senior students who play role PC games and morality: take the title of Jin Yong’s Heroes as an example.
title_fullStr The research of the correlation between the senior students who play role PC games and morality: take the title of Jin Yong’s Heroes as an example.
title_full_unstemmed The research of the correlation between the senior students who play role PC games and morality: take the title of Jin Yong’s Heroes as an example.
title_sort research of the correlation between the senior students who play role pc games and morality: take the title of jin yong’s heroes as an example.
publishDate 2017
url http://ndltd.ncl.edu.tw/handle/jfwg4k
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