3D Street arts started-Hakka daily

碩士 === 東方設計學院 === 文化創意設計研究所 === 105 === Landscape Arts first appeared in the period of Renaissance as church frescoes. Due to the internet connection, 3D Street arts started to be noticed by the public. Because of its highly interesting and interactive characteristics, people enjoy interacting wit...

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Bibliographic Details
Main Authors: Wu, Chin-Shan, 吳智賢
Other Authors: Wu, Chang-Yao
Format: Others
Language:zh-TW
Published: 2017
Online Access:http://ndltd.ncl.edu.tw/handle/8uf6j3
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spelling ndltd-TW-105TFDU07850122019-05-15T23:24:49Z http://ndltd.ncl.edu.tw/handle/8uf6j3 3D Street arts started-Hakka daily 3D地景藝術創作-客家日常紀錄 Wu, Chin-Shan 吳智賢 碩士 東方設計學院 文化創意設計研究所 105 Landscape Arts first appeared in the period of Renaissance as church frescoes. Due to the internet connection, 3D Street arts started to be noticed by the public. Because of its highly interesting and interactive characteristics, people enjoy interacting with it. Generally speaking, sites and time limit this form of art, and its materials are nothing more than chalk, pastry, and painting. Also, its artwork needs to be directly interacted with the observers, therefore it is easily damaged, not easy to be maintained and reserved. The traditional hand drawing 3D Street art has creative limitations including time-consuming, site-limitation, weather condition, painting materials, and preservation difficulty, etc. This art is expected to breakthrough the traditional limitation of the hand drawing 3D Street art; instead, creating an art by computerizing the possibility of static Street 3D art. Furthermore, to present the enlarged or shrunken down computerized 3D Street art on a single platform or utilizing space. Computerizing 3D landscape street art is a new creativity model. It is one of many drawing/painting methods; however, it cannot and does not need to replace the traditional hand-drawing/painting working model. It can, however, maintain and preserve artwork and commercialize it. This artwork aims to analyze the characteristics and principle of single paint perdpective Amendment(reverse single paint perdpective)of 3D street art. To combine its creative method with hand-drawing and transfer it into what digitalized tool could achieve, in order to minimize the difficulty of Cultural and Creative Industry and complete reservation and performance, and to applied it to promoting artwork business. Wu, Chang-Yao 吳章瑤 2017 學位論文 ; thesis 110 zh-TW
collection NDLTD
language zh-TW
format Others
sources NDLTD
description 碩士 === 東方設計學院 === 文化創意設計研究所 === 105 === Landscape Arts first appeared in the period of Renaissance as church frescoes. Due to the internet connection, 3D Street arts started to be noticed by the public. Because of its highly interesting and interactive characteristics, people enjoy interacting with it. Generally speaking, sites and time limit this form of art, and its materials are nothing more than chalk, pastry, and painting. Also, its artwork needs to be directly interacted with the observers, therefore it is easily damaged, not easy to be maintained and reserved. The traditional hand drawing 3D Street art has creative limitations including time-consuming, site-limitation, weather condition, painting materials, and preservation difficulty, etc. This art is expected to breakthrough the traditional limitation of the hand drawing 3D Street art; instead, creating an art by computerizing the possibility of static Street 3D art. Furthermore, to present the enlarged or shrunken down computerized 3D Street art on a single platform or utilizing space. Computerizing 3D landscape street art is a new creativity model. It is one of many drawing/painting methods; however, it cannot and does not need to replace the traditional hand-drawing/painting working model. It can, however, maintain and preserve artwork and commercialize it. This artwork aims to analyze the characteristics and principle of single paint perdpective Amendment(reverse single paint perdpective)of 3D street art. To combine its creative method with hand-drawing and transfer it into what digitalized tool could achieve, in order to minimize the difficulty of Cultural and Creative Industry and complete reservation and performance, and to applied it to promoting artwork business.
author2 Wu, Chang-Yao
author_facet Wu, Chang-Yao
Wu, Chin-Shan
吳智賢
author Wu, Chin-Shan
吳智賢
spellingShingle Wu, Chin-Shan
吳智賢
3D Street arts started-Hakka daily
author_sort Wu, Chin-Shan
title 3D Street arts started-Hakka daily
title_short 3D Street arts started-Hakka daily
title_full 3D Street arts started-Hakka daily
title_fullStr 3D Street arts started-Hakka daily
title_full_unstemmed 3D Street arts started-Hakka daily
title_sort 3d street arts started-hakka daily
publishDate 2017
url http://ndltd.ncl.edu.tw/handle/8uf6j3
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