A Study of Viewers’ Continuous Use of Game Live-Streaming Platform: An Example of Twitch TV
碩士 === 大葉大學 === 資訊管理學系碩士班 === 106 === Differing from the traditional media, game live-streaming services provide live gaming and timeless interactions between hosts and audiences that has become an alternative way for gamers to access online games. Due to the rapid growth of users watching the game...
Main Authors: | CHEN, YU-CHI, 陳鈺錡 |
---|---|
Other Authors: | WU, WEI-SHEN |
Format: | Others |
Language: | zh-TW |
Published: |
2018
|
Online Access: | http://ndltd.ncl.edu.tw/handle/xs58kn |
Similar Items
-
The Research of Donation Motivations from Game Broadcasting Platform Viewers: Case of Twitch.tv Streaming Channel
by: Yi-Hua Lin, et al.
Published: (2018) -
An Ethnography of the Twitch.TV Streamer and Viewer Relationship
by: Suganuma, Nicole K.
Published: (2018) -
The Uses and Gratifications for Live Streaming Platform: A Case Study of Twitch.tv
by: Chen, Jun-Yi, et al.
Published: (2016) -
Live Streams on Twitch Help Viewers Cope With Difficult Periods in Life
by: Jan de Wit, et al.
Published: (2020-11-01) -
Analysis of Game Live Streaming - A Case Study of Twitch.tv
by: Chih Hua Ghuang, et al.
Published: (2016)