Automatic Cartoon Image Creation With Inpainting And Deformation

碩士 === 國立中央大學 === 資訊工程學系 === 106 === Artificial intelligence is one of the topics that have been widely discussed in the field of computer science in recent years. Through the acquisition of feature learning from training data and using machine learning to create, the technology has also flourished....

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Bibliographic Details
Main Authors: Yu-Hang Kuo, 郭宇航
Other Authors: Hsu-Yung Cheng
Format: Others
Language:zh-TW
Published: 2018
Online Access:http://ndltd.ncl.edu.tw/handle/x2jvz4
Description
Summary:碩士 === 國立中央大學 === 資訊工程學系 === 106 === Artificial intelligence is one of the topics that have been widely discussed in the field of computer science in recent years. Through the acquisition of feature learning from training data and using machine learning to create, the technology has also flourished. Among them, the best field for development is image generation. This paper focuses on the automatic creation of cartoon images. It has premised that the same kind of training data is divided, grouped, and acquired the region relationship graph. Subsequent implementation of each region. Patching, deformation, assembling, and so on, create new images. Compared to the neural network that uses deep learning in Generative Adversarial Network (GAN), this paper adopts image processing method to implement it. Take advantage of computing time, data sets, and hardware resources. The system proposed in this paper is divided into three stages. Considering that Region and Region in the original input image have covering effects, the segmented region will have shadowed depressions. The first stage of the system is to inpaint each region. For the diversity of creation, the second stage is deforming the regions. Finally, a template is randomly selected, and the modified Region is assembled and adjusted. The user can also adjust the parameters. The random parameters of the system and the user's parameters will cross the countless combinations, creating a new image. It can be seen in the experiment that if using a few training data, they can have new creations, and more training materials can create more diversity. The results can also identify objects of the same kind as the training data.